Wednesday, December 5, 2012

freakinalex completes Animaniacs (Super NES) - Part 4 of 5

The first thing you hear in this video will remind you of Contra. That is all.


Sci-Fi Stage (continued)

Once you're in the UFO, coins will start to drop, which you'll need to grab quickly. Not long afterward, some metal coils at the sides of the elevator will start flashing purple and start shooting beams of electricity from one side to the other. Sidestep to avoid these beams.

Not long afterwards, a flying machine will drop an egg that shoots out two Facehuggers before disappearing. Avoid these, and you'll have to avoid more electric beams. After a short while, the sets of coils at the top and bottom of the elevator will run continuously while a flying machine drops another alien egg on the left side of the elevator moments before another one drops an egg on the right. Stand next to where the one on the right is about to land, and run left as soon as the Facehuggers jump out. They'll miss. Now start walking to the right. The next two will miss as a third one is dropped. Run to the left again, and you'll get away from this onslaught without a scratch. The beams of electricity will soon vanish, and three more eggs will dropped. Don't be alarmed...they're fake eggs with baby chicks in them that will disappear shortly. DAWWWWWWWWWW!

More coins will now drop. Grab them. You'll seen see another flying machine with Pinky and the Brain riding on top of it before it zooms back up the screen. There will be an opening to the right that sends you to the next section.

You will now be running away from a large truck. Once it starts running, the screen will center back on you. Start dashing to the other side of the stage. Avoid the red guys altogether and jump up steps when you have to. When the truck hits the large group of barrels, a giant robot will appear. No need to dash this time. You will, however, have to jump over lava pits and run and jump across conveyor belts to make it to the end of the stage. Avoid the fireballs that leap out of the lava pits.

You'll soon reach a long conveyor belt that will have several fireballs on the ground. Avoid these and make your way to the next platform, being careful not to be burned on the other end of the conveyor belt.

You'll soon reach three switches, which tell you that each switch will turn on with five attacks. Dash into each one five times, and avoid the robot. If he gets too close, walk to the left, then jump over him back to the switches. It'll buy you a little time. When all three switches turn on, they'll look for the robot and crush him once he's under it. Watch him explode into individual tiles like those enemies on Sunday Funday! Oh yeah!

You'll be in another section that seems to take place on another set. Ralph will drop down from the left side of the screen and chase you yet again. Man, does he ever give up? If you dash through him and the two crates that are here, you'll unlock a door to the bonus stage!

Bonus Stage


Do I really have to say what to do here? The only weird difference is that the sky here is a night time sky rather than an evening time. Interesting.

After Bonus Stage


You'll re-appear a little further into the stage. You'll also have fully evaded Ralph! Yay! Walk left, and dash into the crate that you see. You'll find a Script Piece. Go right, and you'll find a ladder. Climb it while the other two Warners are distracted by Hello Nurse.

In the last section, the other two Warners will run to the other end of the stage. A wall will fly from the left side of the screen and land in certain spots, while a small gear will also fly at you from that direction. Jump on and over the wall, and avoid the gear. After another gear, you'll see a rather huge gear that's obviously made of Mode 7 graphics coming your way. You will still have to jump over walls and avoid smaller gears while keeping the big gear from running you over. Thankfully, the walls can help you reach the coins in this section, but be careful.

You'll soon see three gears fly from the left in quick succession. If you walk carefully, you can have all three of them fly over you. You'll then see two tiles in the background...and the one closer to you has a monkey tossing a bone around in its hand. A reference to "2001: A Space Odyssey," perhaps? Don't let that distract you from avoiding all the gears that bounce across the screen.

When you see the yellow sign with the exclamation mark, get ready! That large gear is going to run you over! Thankfully, you can position yourself so that you can stand and move between the gear's massive teeth. It'll run you over again, and once more positioning is crucial. This could take a few tries.

You'll reach the exit door where the other Warners are waiting. There will also be the Mime dressed up like Charlie Chaplin. Don't go into the exit yet. (This is the last time I will say this. I promise.) Instead, wait a few seconds, and the Mime's cane will turn into a Script Piece. Grab it.

Now you can exit. The Sci-Fi Stage is now conquered!

Editing Room Stage


The building at the upper-left hand corner of the map is now accessible! It's the editing room, where you'll finally meet up with Pinky and the Brain! You may remember the mechanical suit near them as the one they wear on the episode where they participate on "Jeopardy!"

The Warners will jump into the screen where a reel of film is being played by Pinky and the Brain themselves. It's Boss Rush time!

Sci-Fi Stage: Robot


You'll have to fight the robot again. Just walk to the right, and you'll start the battle. Same strategies as before - just dash into each switch five times and avoid the robot, and you'll be fine. After that, you'll instantly head to the next boss.

Fantasy Stage: King


This time around, it'll be a dark purple palette swap of one of the statues in the castle with the King's head "programmed" into it. Same strategy, but this time he'll be a little bigger and faster. You'll have to dash from one end of the screen to the other this time. You'll still trick him into being below the falling anvil at the wrong time, so be patient and keep on running! He'll still die in three hits, so don't worry about this one being too hard.

Script Locations

#20: One of the crates in the section after the robot has a Script Piece in it. If you go into the bonus stage and head out, you'll find it on your left when you return to the stage.
#21: When you reach the exit door, don't enter it yet. Instead, you'll see the Mime on the right side of the screen. His cane will turn into a Script Piece if you wait a few seconds.

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