Those turtles must have jet-packs they can use when they hide in their shells. Or something. I dunno.
At the start of the level, you'll find some green turtle shells that are flying around like they have jet-packs inside of them. After those there will be a red turtle shell flying around. This is really a flying turtle that tries to fly into you. Attack it.
After a while, you'll encounter a lone green shell. Jump on that to fly to a set of platforms. Go left. You'll have to time your jumps so you don't accidentally fall to the bottom of the screen. There will be a set of platforms taking you further upwards almost immediately after that. Go right, and you'll encounter two more flying turtles. The first one will take you to the second shell; when you jump on the second shell, it will stop flying and immediately begin to fall.
After another set of platforms, you'll be going left again. Once again, you'll have to time your jumps carefully as the jump from the second shell here will be a long one. After the next set of platforms, the next three shells follow a much easier pattern, all of them diagonally.
The next three shells fall when you land on them, so you'll have to jump on each one in quick succession.
For the next set: The first shell falls, the second shell takes you to the third, the third takes you to the entrance to the next section. Just before the third shell there is another red turtle that you'll have to beat up before you can continue. After that, there will be two birds to kick.
Go further to the right at the next section, and you'll encounter what looks like a raft. Jump on it and it'll take you to the right rather quickly. Be sure to punch enemies as they come along. There will be a frog up ahead. There will also be a log barrier that breaks the raft after this, making it disappear. Jump over the barrier, you'll be seeing these often.
You'll fall down a waterfall and come across another raft. Shortly afterward, you'll encounter what looks like a lizard ninja that throws pickle boomerangs...or something. The raft after that is proceeded by two spiked balls that pop out of the water when you least expect it...be ready to jump!
There's another raft after the next waterfall, but instead of taking it, go up the platforms and knock the lizard ninja(?) into the water. He won't die, but you will be able to get the Bonus Stage bell.
After a while, you'll encounter a lone green shell. Jump on that to fly to a set of platforms. Go left. You'll have to time your jumps so you don't accidentally fall to the bottom of the screen. There will be a set of platforms taking you further upwards almost immediately after that. Go right, and you'll encounter two more flying turtles. The first one will take you to the second shell; when you jump on the second shell, it will stop flying and immediately begin to fall.
After another set of platforms, you'll be going left again. Once again, you'll have to time your jumps carefully as the jump from the second shell here will be a long one. After the next set of platforms, the next three shells follow a much easier pattern, all of them diagonally.
The next three shells fall when you land on them, so you'll have to jump on each one in quick succession.
For the next set: The first shell falls, the second shell takes you to the third, the third takes you to the entrance to the next section. Just before the third shell there is another red turtle that you'll have to beat up before you can continue. After that, there will be two birds to kick.
Go further to the right at the next section, and you'll encounter what looks like a raft. Jump on it and it'll take you to the right rather quickly. Be sure to punch enemies as they come along. There will be a frog up ahead. There will also be a log barrier that breaks the raft after this, making it disappear. Jump over the barrier, you'll be seeing these often.
You'll fall down a waterfall and come across another raft. Shortly afterward, you'll encounter what looks like a lizard ninja that throws pickle boomerangs...or something. The raft after that is proceeded by two spiked balls that pop out of the water when you least expect it...be ready to jump!
There's another raft after the next waterfall, but instead of taking it, go up the platforms and knock the lizard ninja(?) into the water. He won't die, but you will be able to get the Bonus Stage bell.
After Bonus Stage 1
You'll soon be dropping back into the raging current. Jump up the platforms that are ahead, and you'll soon be landing on another raft. Duck under the platforms, hit the lizard ninja (Are they Kappas? Somebody please tell me), and jump over the barrier that breaks the raft.
The first raft after the next waterfall will careen you straight into a spiked ball if you don't jump in time. There's just one fish to punch on the second one. The third one is even easier. Duck under the next platform to avoid the Kappa, then punch the two birds. The fourth one is an obstacle course that's nothing but spiked balls to jump over.
After the next waterfall, get on the platforms. There's another Bonus Stage bell waiting for you!
The first raft after the next waterfall will careen you straight into a spiked ball if you don't jump in time. There's just one fish to punch on the second one. The third one is even easier. Duck under the next platform to avoid the Kappa, then punch the two birds. The fourth one is an obstacle course that's nothing but spiked balls to jump over.
After the next waterfall, get on the platforms. There's another Bonus Stage bell waiting for you!
After Bonus Stage 2
You'll be back at the end of that set of platforms again. There'll be flying platforms moving around as soon as you're back in the stage. Ride them to avoid the spiked fish.
After the next waterfall, there'll be another Kappa. On the raft, there are three birds...punch the second one, since the first and third will just fly over you.
Before the next raft, you'll find a frog. There is one last raft that comes with only three birds. You'll then reach the entrance to the final section.
Walk to the right, and you'll find a frog. It will start flashing and turn into a much bigger one that flies into the air and spits tadpoles at you.
Use your Psycho Waves to fight him from a distance at the beginning. After four Psycho Waves, he'll turn red. Use your last one on him, then use any special abilities you have to finish him off. He's really easy.
It's on to Level 4 after this.
After the next waterfall, there'll be another Kappa. On the raft, there are three birds...punch the second one, since the first and third will just fly over you.
Before the next raft, you'll find a frog. There is one last raft that comes with only three birds. You'll then reach the entrance to the final section.
Walk to the right, and you'll find a frog. It will start flashing and turn into a much bigger one that flies into the air and spits tadpoles at you.
Use your Psycho Waves to fight him from a distance at the beginning. After four Psycho Waves, he'll turn red. Use your last one on him, then use any special abilities you have to finish him off. He's really easy.
It's on to Level 4 after this.
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