Finally! A boss fight!
Fantasy Stage (continued)
The boss of this stage happens to be the King of Spades. He'll chase after you, and you have to walk around the level so that the anvil crushes him. When he gets crushed three times, he's gone. Simple as that.
The exit door appears, but don't go through it just yet! Instead, go all the way to the right. You'll find the fourth Script Piece. Now you can exit.
Aquatic Stage
Well, this is different.
It's just one Warner on a raft trying to make it to the other side. What, do the other two have jet skis we don't see in-game or something? Anyway, you'll have to dash to get the rafts to go anywhere, and you'll have to walk the opposite direction you want to go to move on the barrels. You'll see coins popping out of the water; make it a habit to collect as many of these as you can, you'll need them, as the game isn't going to get any easier. Move quickly so you don't get eaten by the sharks, which follow a specific pattern and are only designated to one row of the screen.
The first raft that takes you backwards instead of forward isn't too far from the start. Take it and grab all the coins that jump out of the water like fish as you make your way back. If you grab them all, a Script Piece will pop up on a nearby platform! Go back and grab it!
Next, you'll be jumping on pink seashells. When you jump on them, they'll bounce you upwards. Use your momentum to get to the next platform and jump on the next few seashells. If you're quick enough, you'll avoid the shark that comes at you from behind before the next solid platform. You'll then go forward on a raft, back on a barrel, and forward again on another raft. More coins pop up as practice for something you'll get in a little while. Get on the next barrel, and coins will pop up again. Grab them as they come, and when you get the final coin, another Script Piece pops up in your path.
After this, it's back to seashell hopping, then you'll be faced with a choice between a barrel and a raft. Take the raft. Once again, you'll be grabbing coins, this time with a shark coming after you. If you can grab all the coins this time...you guessed it...another Script Piece shows up on the platform ahead.
Once you're done with that, get on the next raft and you'll see a pink buoy with the number "90" on it. You'll also hear music that is reminiscent of Jaws. This is your cue to dash like hell. When you see a pink seashell, jump on it and you'll launch your way towards a pirate ship.
Once you're on the ship, dash into the first lone box you see. It'll give you five coins. Continue, and you'll find a cannon...and a giant octopus that wants to hug you, squeeze you and call you George. Or not.
Aim the cannon so that your shot will hit the octopus's massive head, then jump on it to fire a cannonball. If you hit it, it'll stop and turn bright pink for a brief moment. All the while, avoid its tentacles so that you won't get crushed. Keep firing cannonballs at it while avoiding its arms and it will go down after three hits.
The screen scrolls after this. Avoid both the pirates that swing about as well as the pits. The pirates can't kill you, but they can knock you around. After that, you'll see another cannon. The octopus is back. Just use the same tactics as before. After three more hits, it's gone. But wait! Jump on the cannon again, and a Script Piece will come out from behind the ship...grab it.
After this, you'll jump on three geysers. Time your jumps right so you can make it to another pirate ship. Once again, the first lone box you see will have five coins if you dash into it. But don't rest on your laurels...Ralph is waiting yet again. Dash into him and into the box in front of him. You'll get the bonus stage again if you can go into the door in time.
After Bonus Stage
You'll appear near the box you just ran over, and Ralph is waiting for you again. Walk to the right, and be careful so that Ralph doesn't get you! There'll be more geysers to jump on, but wait! Stay on the first one, and Ralph will fall off the pirate ship! You're free to explore the ship at your leisure! Now, if you go back and run into one of the crates in one of the sets littered across the deck, you'll break them and find a Script Piece!
When you make the jumps to the third ship, the screen begins to scroll when the first pirate begins to swing around. You'll have to line yourself up so that the pirate won't bump into you when you're jumping over the pits. After that, you'll have to fight the octopus yet again. Same rules apply.
Once you beat him for a third time, it's on to the third section.
Continue on, and it's the final fight between you and the Octopus! This time, a pirate is riding on top of him. After two hits, he'll get mad and send baby octopi after you. They'll quickly walk back and forth in front of and behind the cannon to make it harder for you to get around. After two more hits, the octopus is gone...and so is the pirate. Don't exit yet. Instead, continue to the end of the ship and you'll find the next Script Piece.
Now you can exit.
Adventure Stage
Avoid the T-Rex feet that walk about, and don't step on the banana peels, whatever you do. If you keep to the platforms, you'll avoid some of the pairs of mechanical feet entirely.
You'll then meet up with a rather angry female gorilla. Avoid her and keep going. When she chases after Rita and Runt again, you're in the clear. After a few more coins and more optional platforms, you'll face a pair of mechanical gorilla arms.
Script Locations
Fantasy Stage
#4: After beating the Fantasy Stage boss, don't go through the exit door right away. Instead, go all the way to the right and you'll find this easy-to-miss Script Piece.
Aquatic Stage
#5: The first raft that takes you backwards instead of forwards has a surprise. Catch all the coins that pop up out of the water and this Script Piece will magically appear on a nearby platform.
#6: The second barrel after the set of seashells you bounce on leads to another coin grabbing challenge. It's a little harder because it's a barrel and not a raft, but if you can grab all the coins, another Script Piece will magically appear in your path to the end of the first section.
#7: Shortly after the second Script Piece in the game, you're faced with a choice between a raft and a barrel. Take the raft. You'll have to grab coins, this time with a shark gaining on you from behind. If you can get all the coins this time unscathed, you'll find the next Script Piece pop up from oblivion on the next platform.
#8: After you defeat the Octopus a second time, jump on the cannon once more. A Script Piece will pop out from the other side of the ship for the taking.
#9: When you reach the end of the second pirate ship, jump on the first geyser and stay there. Ralph will fall off the ship. Now go back and run into one of the crates in one of the large sets of crates littered across the deck. You'll break one and find a Script Piece inside.
#10: Once you defeat the octopus one last time, continue to the right and it's there plain as day. It's yours.
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