Thursday, May 16, 2024

DeceasedCrab plays Earthbound - Part 14 of 53


We finally get Jeff to Threed. Now it's time to do some damage to those zombies.



Brick Road's dungeon is a pretty simple affair to get through, with the odd sign from Brick Road here and there.

If you read the sign telling you to watch out for falling instruments, the photographer will show up to take a picture.

The Stun Gun is more powerful than the Pop Gun. Equip it when you get it near the exit.

When you leave the dungeon, you'll meet Brick Road the dungeon designer, who wants to combine his skills with Dr. Andonuts' intelligence to become Dungeon Man, the first part-man, part-dungeon hybrid in human history. Talking to him also acts as a free inn, so take that rest if you need it.

There will be an iron pencil nearby; you won't be able to get rid of it until later. Instead, go through the cave to the south.

The Attack Slugs will not take a lot of effort to defeat, especially if you have the Stun Gun equipped.

Do not sell stuff as Jeff. Any money that he gets from selling things will not transfer to the rest of the party when he joins.

Equip the Cheap Bracelet on Jeff if you find it; you'll also need it at this point in the game.

The Bottle Rocket can be used during battle to do a lot of damage to one enemy. Keep it around.

You will eventually come across a coiled up rope. Stand under it and use the pack of bubble gum so that the monkey can float up to the rope and drop it down so you can climb up and continue with the cave.

You will come across a boss in this cave. You won't be able to fight it until Jeff is united with the rest of the heroes of this game.

You'll soon reach Stonehenge and meet a female monkey. The monkey will leave you to chase the female monkey around. 

Avoid the cavemen if you are at a low level. They will absolutely bash your head in if you fight them at that point. If you're at Level 7 or 8, however, you won't have much of a problem, but they can still smash you if you're not careful. You're better off avoiding them completely, but if you're lucky when you beat one, you can get a Picnic Lunch

If you stand in the middle of Stonehenge, the photographer will show up to take a picture.

At the center of Stonehenge is a hold leading to a cave you can traverse. There will be a large iron eraser if you take that route, though. You won't be able to get past it until later in the game.

Head south of Stonehenge to find Dr. Andonuts' laboratory and talk to Dr. Andonuts. You'll find out that Dr. Andonuts is Jeff's father, and that he will know about Moon. Since his Phase Distorter that allows you to teleport is still incomplete, he will lend you the Sky Runner, which you can use to fly to Threed and catch up with the rest of the party.

If you climb up the stairs, you'll find a Broken Pipe. 

The machine near the stairs will refill your HP, so be sure to use it before you save your game at the phone on the desk and use the Sky Runner.

To use the Sky Runner, you'll have to walk into it a certain way. You'll then fly across the world and see some places that you'll enter later in the game - Fourside and the desert, both of which are west of Threed - before crash landing underneath the graveyard and meeting up with Ness and Paula. The Sky Runner will be wrecked, and you'll be stuck in Threed again. When Jeff asks the party to let him be their friend, say yes. From there, Jeff will join the party. You can use the Bad Key Machine to get out of the cell and climb out and back up to the graveyard.



Since they're mentioned here, it should be mentioned now. Paula has the Pray command, which allows her to cast a random spell of a random strength. It may help you; it may not. Jeff's Spy command will allow you to uncover enemy weaknesses.

When you head to the hotel, things will be normal again, and you'll be able to heal up there.

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