Wednesday, June 27, 2018

newfiebangaa plays Ardy Lightfoot - Part 5 of 6


This is it! It's the final few scenes in the game, and they're definitely the hardest.

Scene 14: Throne Room


Open the chest at the start of the level. This power-up turns Pec red. You're going to have to use him to fly through narrow, spike-laden hallways.

Some of the spikes move up and down, so be careful. To stay afloat, every chest that you can. If you get hit just before you reach a chest, use your invulnerability frames to get to the chest and get Pec back along with the power-up to stay alive.

If you need to, dismount from Pec with Y and then throw him again to get him inflated again.

You want to be very careful, especially in the first vertical segment. If you get hit in some sections, there's no way to recover and you'll be forced to sacrifice a life if you want to get Pec back.

After the first vertical segment is the first check point. At least you don't have to do this short but somewhat difficult scene all over again if you die.

Scene 15: The Tower


Yet another vertical level. This one will automatically scroll upwards, and some of the platforms will drop faster than others. Get on the platforms with the sparkles below it to start the level, then use your tail bounce to get from one platform to another on the way up. Keep an eye on the platforms, as some of them move down faster than others. Once you reach solid ground, you've reached the end of the scene.

Scene 16: Hall of Mirrors


Another auto-scroller, this time scrolling right. Some electrified tridents will be tossed at you from the right side of the screen. At the beginning of the scene, they will be easy to avoid, but as you get further into the stage, you will have to look at the mirrored floor on the lower half of the screen to see all of them, as some of the tridents will be invisible on the upper half.

The first mirrored floor is easy. The second one is more difficult, as some of the tridents will be invisible. There will also be some bouncing balls that you will have to tail bounce over, and some of them will be invisible, too.

There is a chest after the second mirrored floor

The third mirrored floor has what seems like a wall, but you can walk behind it. This makes it impossible to see the upper half of the screen, forcing you to rely on looking on the lower half to dodge everything. Once you're past that wall, however, the scene is over.

Scene 17: Grand Throne Room


You'll finally catch up with Count Visconti as everyone else waits to see what happens. Ardy will then meet up with Nina, but the barrier surrounding her is struck by lightning, killing her. Ardy is then struck by lightning by Count Visconti, who has the purple Rainbow Crystal.

Visconti will shoot down four lightning bolts. You can avoid those by simply standing next to the first column holding up the platform he is standing on, which you can easily do by standing as far right as you can go.

He will then shoot tridents from both sides of the screen before shooting the four lightning bolts down again. This time, go to the far left and wait there to avoid being zapped. After more tridents, go all the way to the right.

Don Jacoby will show up and take the purple Rainbow Crystal, but the wall crumbles and falls on him as he tries to take it from Visconti. Now the fight really begins.

Jump on the flying platform that Don Jacoby came in on and jump on it four times. On the fourth pump, it will launch forward. When that happens, jump on Visconti's head before he can zap you with lightning. When you see him create a grey ball, he has cast the spell. The grey ball will travel to the center of the screen and split into five smaller ones that travel in different directions.

After a while, he will throw a trident and also bring down lightning that destroys the machine. He will then throw purple lightning balls that bounce up and down after he throws them at you. Tail bounce off the balls and onto his head to hit him. After two hits, he will do the four lightning bolts again. Stand as far right as you can, then stand as far left as you can, and alternate between those two sides as he throws down the lightning. He'll eventually throw down the balls again, then go back to where he left off with the lightning bolts...so remember where the safe spot at the last salvo was!

When Visconti turns gray, you're nearly done. Tail bounce when he rushes at you, then try to hit him with a tail bounce when he leaps into the air. He doesn't leap very far, but he does leap high. If you don't hit him then, he will teleport somewhere else on the screen. Unfortunately for Visconti, his attacks are a lot easier to read than earlier in the fight. Once you've beaten Visconti, it's over. You've won!

It is not without great cost, though: Nina is still dead. Don Jacoby rises from the rubble and uses the Rainbow Crystals...all of them, including the ones you didn't see in the game, and uses them to summon a fairy who brings Nina back to life.

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