Friday, June 8, 2018

HCBailly plays Terranigma - Part 46 of 75


It delicious!

World map by Tropicon. Freedom and Nirlake maps by Amir Azadur.

Nirlake



Don't forget to take a picture here.

The old man at the house to the farthest right will tell you that Anita went into a house up ahead, but then disappeared. There's nothing inside that house that's of much use.

If you go to the right of that house, you'll meet Keinz, who will tell oyu that the town is so placid that it is difficult to motivate progress. You'll have to really do something to get this town to expand. That won't be until later, though.

Go into the house where Keinz is standing. Go up to the gray rectangle on the floor and press A to pick it up. You'll get the Tin Sheet. From there, ready the nearby diary. You'll find out that whoever is here is trying to build something important. Is this the human equivalent of flight?

The building in the center of town is the inn. The room to the right is the inn. The sailor here will tell you he's looking for the mystic Anchor in the Great Lakes, and that whoever finds it won't get washed away in the rapids.

The sailor near the inn will tell you that he saw something spewing smoke as it fell towards the lake.

The girl in the house behind the upper-right corner of the inn will tell you that women who die at sea become mermaids, and that her mom died at sea too.

Behind the inn, there is a woman who will tell you that the Lake God is supposed to live at the Five Lakes up ahead. She'll tell you that her dead husband used to claim he saw a big animal there.

The other house behind the inn is where you'll find Amanda, who is with another man. If you talk to her, she'll tell you she's through with Bell, saying that she is sick of a man who would play with odd machines than with her and that she has found someone else. The new boyfriend will just growl at you if you talk to him.

The shed in the lower-left corner of the town contains a Life Potion inside a chest. Just toss away all of the pots that in your path.

The upper-left most house is Mack's house. Talk to him, and he'll tell you his dilemma: he's a master chef, and he is studying a cheap and handy beef item that can be eaten while farming, but he's not quite sure how to go through with it. When he asks how he should prepare the beef, choose "Grind it." Leave, come back, talk to him, and he'll ask you what to do next. Pick "Wrap w/lettuce." Leave again, come back again, and talk to him again. He'll tell you the lettuce will get soggy. Choose "Put it in a bun." Leave, come back and talk to him one more time, and he'll tell you that it's delicious and that it has spread around town.

If you head to the cavern to the north, you'll meet up with Servas. He is waiting for his fiancee Nana, who is coming from Liotto from the south. Unfortunately, he's blocking the path. You won't be able to go in there until later.

In the upper-left area near the river, there is a part of the forest where there aren't as much trees. This is Gumin. Go up to the trees with the faces and an orange creature will pop up, asking who is wrecking the forest. Attack it, then attack the four pieces it splits into. From there, get directly in front of the trees with the faces and press A to get Logs. Keep going in and out of the area and keep doing this to get the maximum of nine Logs. You'll need these Logs for later.

That's all there is to do for now. Head back south to Freedom.


Freedom



Head back to Bell's house and talk to Bell. Tell the truth. He'll head to the pub to get drunk. Go to the pub and talk to Bell, then leave and talk to him again. He'll apologize and tell you that he was working on a machine that will let you talk to someone far away, and didn't think someone will make it. He says he will make it now, and that if someone can be saved with it, it'll make him happy. He'll then tell you to come to his house.

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