Sunday, December 3, 2017

lukenuetzmann plays Congo's Caper - Part 4 of 6


Now it's time to go through the fire world!

Lower-Left Map, Stage 1


For this stage, there's going to be a lot of platforms in mid-air that make up what seems to be like sort of maze. You'll have to dodge those floating spiked balls again, but if you can pull off some wrap-around jumps fairly well, you can find a few shortcuts to the end.

Lower-Left Map, Stage 2


Auto-scrolling time! Stay to the right and keep swinging your club. Luckily, you can safely stand on the sloped ground.

There is one ruby to grab out here. Just watch out for the fire plumes.

Lower-Left Map, Stage 3


The cavemen are now using wooden cars and planes. The cars are nothing to worry about, but the planes will drop bombs downward.

Another new enemy here is the mechanical pterodactyl, but it's just like the regular ones.

Lower-Left Map, Stage 4


You'll face the genius caveman as well as his Dragon Tank.

When the tank's mouth open, keep striking it. It will shoot nuts and bolts at you, but you can destroy those too. It won't be long until the Dragon Tank is destroyed.

But you're not done yet. Head further to the right and you'll take on the nerd himself. Roll down the slop to the right and keep holding Down on the Control Pad. As long as you're rolling, you'll keep hitting him and he can't damage you. Even if you're in monkey form or if you choose not to, just keep a good distance away and choose not to jump when you strike him and you should be fine.

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