Sunday, December 31, 2017

PrinceWatercress plays The Wizard of Oz for Super Nintendo - Part 6 of 14


We've got three playable characters, so let's try out The Tin Man and ease on down the road, shall we?

Scarlet Marsh


The Scarecrow can walk on the swamp water's surface and not slow down; everyone else will sink into it and be slowed down a lot.

The bigger mushrooms will shoot you into the air if you jump on them. Use this to find power-ups. 

The Tin Man uses the axe as the melee weapon, but can also use throwable items. There's just one weakness with the Tin Man: he cannot jump if you press the B button.

Climb up the last tree at the exit. There is a red Ticket at the upper-left corner, but if you're not paying a lot of attention, you will miss it. It is there, though.

Rouge River, West Fork


There are a lot of fish here that will jump out to bite at you, as well as crab enemies that slowly move back and forth.

The doors marked "secret" can be entered to take you to other parts of the level. If you see one on your way up, enter it.

When you're able to see the sky, you'll be able to not only reach the end, but also play a mini-game entitled "Toto vs. Lobsters." Here, you have to move Toto to the "end" gem to get a red Ticket. You can jump over the lobsters if you need to.

Here's the problem with this mini-game: the lobsters move only when they feel like it. Wait for them to move forward, and if there is an empty space on the other side, move into them to kill them off. There are two you can kill off at the outset, but you'll have to wait on the rest. All you can do is just be patient. The Ticket will be at your left. Grab it, then keep going up to exit this level.

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