Sunday, December 17, 2017

PrinceWatercress plays Super Mario Land 2: 6 Golden Coins - Part 5 of 9


We're already halfway to our goal!

All maps by RyuMaster.

Macro Zone


Underground Road Near House



Don't mind me, just going for the normal exit here.

Coin Cave


Just northeast of the mushroom house where you start the game is a coin cave. This is where you can exchange your coins for random prizes. The more coins you spend, the better the rewards. You can get power-ups in the 30-coin pipe; power-ups, lives and coins in the 50-coin and 200-coin pipes; and a huge amount of either lives or coins in the 999-coin pipe, which requires you to get max coins to enter. The 999-coin pipe is excellent, since you can get 50 lives if you're lucky enough. Just don't land on the witch. If you do, the witch sticks her tongue out at you and you get nothing.

Entrance to House



Now it's starting to get even weirder, with flower pots acting as pipes for Piranha Plants. When you take the pipe at the end down, you'll actually go inside the house...or is it some part of the house's drainage system? I dunno...

Anyway, there isn't much in this level that's any different. I still love this stage, though. Just remember that when you go down the first pipe in this stage, to go to the left first. That way, you can center the camera and you won't be taken off guard by that fish that will slowly swim towards you from the right.

Inside the House



The blocks with the arrows work as a conveyor block. They don't move you very fast, but they usually move you right into a waiting Piranha Plant.

The Starman can be used to farm a life with the five Koopas you passed by. Just stay on top of the pipes to take out all five.

The bag of money gives you 50 coins if you can somehow find one.

Be careful not to fall into the fire as you make your way to the exit during that long vertical stretch.

Boss Level



When you hit the block with the Heart, a witch will magically appear and run off with it. Run into the witch to get the 1-up.

There are conveyor belts here, so be careful if you're at the bottom of the level. The direction the chevrons move will dictate which direction they will take you.

To beat the boss, jump on the rat's head while it's upright, and make sure you land dead center on him. Three hits and he's history.

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