Saturday, November 19, 2016

plasticallan plays Abadox - Part 1 of 3


If a virus ate an entire planet, and you went into the virus, it'd look much like this.

In the year 5012, a virus known as Parasitis has completely engulfed and consumed the planet Abadox. Princess Maria has also been devoured, and the army destroyed. Second Lieutenant Nazal is the only hope left to save her.

Stage 1


The blue ships give you power-ups.

The S Icon increases your speed.

The spiked diamond changes your pellets into a three way shot.

The eyes on the ground create projectiles they can shoot into the air as they roll back and forth.

The B Icon is a barrier. You can have up to four, and while they protect you from damage, they'll disappear after taking enough damage.

You'll soon your first miniboss - a skeletal dog-like creature that jumps around and shoots three blue projectiles into the air before shooting a much faster, smaller green projectile that goes for your present location at the time it is shot. Just keep avoiding the dog and its projectiles, and pay attention to the green shots so you don't get hit by them. This is a fairly easy mini-boss, but it just gets more difficult from there.

For the next area, shoot the wall to get entry into Parasitis itself. Be careful near the entrance, as monsters will come out of the pit at the entrance.

The teeth will move in and out of the ground and ceiling. They're pretty slow, which make the enemies in this part the real challenge.

The spiked cross gives you a five-way shot. The angles are a lot more spread out than with the three-way shot, but it can come in handy.

When you reach the tongue, watch out for the acid droplets that come down from the ceiling, as they can damage you.

The M icon gives you missiles that you can shoot along with your primary weapon.

The P icon is a personal shield. This gives you an extra hit if you don't have any barriers.

The mini-boss here is a face that comes out of the fleshy wall in front of you. Its eyes come out of the "sockets" and move up and down, trying to shoot at whatever is in their line of site every few seconds. As this is going on, the boss itself shoots a three-way shot. If you haven't lost all your power-ups yet, this mini-boss is a pushover. Nevertheless, stay to the left and shoot at the eyes until the boss dies, avoiding the projectiles the boss shoots out all the while.

If you die, you lose all your power-ups and you'll have to get them all back. Thankfully, there are checkpoints.

Stage 2


The even-numbered stages are top-down segments, but you go down instead of up. You might actually complain here, but it actually makes sense since you're going into a monster. (It's the little things that make an old-school game great.)

The heads with the red appendages at the bottom leave the appendages behind when you destroy the heads.

Watch the walls, as there are blue rods that will break apart into segments and head towards the bottom, and there are turrets in what looks like the intestines of Parasitis that shoot at you at a 45-degree angle.

The spike rectangle is a laser. It shoots straight, but it covers between the missiles nicely. It's also very powerful.

If you pick up an M icon after you get missiles, the missiles will have the ability to home in on enemies from that point on.

The green balls shoot three-way shots. Take them out when you see them, as they are very dangerous in groups.

There are arms that come out of the walls to the sides near the end of this section. If they grab you, it's instant death.

The mini-boss here is a worm with an eye for the head which flies clockwise around the screen. Shoot at the eye as it flies to the left, then avoid the worm and its numerous three-way bullets as it makes its way back to the left again. The bullets don't disappear when the boss is destroyed, so be careful to dodge them afterwards.

Shoot the wall, then be ready to dodge projectiles. The corridors here are not as open as the first section of this stage was, but enemies such as the instant death hands can be destroyed. Don't be surprised if you lose your barriers here.

The boss here is an eye that shoots a double three-way shot as turrets surrounds it. You can stand just to the right of the blasts that go straight to the top of the screen and hammer the boss from there if you still have your weapon upgrades.

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