Doesn't seem amazing. Yet.
Room 09
Password: 235408
The paths here are fewer than in previous room, and therefore are also longer. If the pencils see you, be ready to run.
Room 10
We go back to dealing with the blobs here. If you've haven't been paying attention to the enemies, especially after you grab the white balls, you'd better start doing it now.
Room 11
If there are any walls in what looks like a panel, then it isn't a panel.
Room 12
All the panels reveal the penguin with a kangaroo, a squirrel and two ducks.
Also, this stage is the debut of the ice skate, which just moves back and forth. It doubles back very randomly, though, so be very careful if it's near you. The ice skate can only go left or right, never vertically.
Room 13
Password: 678163
If you're standing between two balls, you can grab them both at the same time.
Room 14
This room is a little easier than what you've been through so far, as the patterns for the paths here are very linear. Just pay attention to the blobs, though.
Room 15
You won't be able to free more than two panels at any given time. Carefully time your white ball collecting so the blobs won't run smack into you almost immediately.
Room 16
This is just like the last room, but all the paths look like a bunch of asymmetrical bricks and the whole board is split into three mini-sections. At least you'll only have to deal with two blobs per section (at least), but you'll still want to time it right when grabbing the white balls.
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