We go into the mines and try to save our father along with the whole village!
Stage 5: Maclonna Mine
The gargoyles swoop downwards as they go back and forth. Wait for them to hit the center of their movement arc before you jump up to them and swing.
The spiders shoot projectiles as they bob up and down. Avoid the projectiles, then slash away.
Watch out for the boulders that fall from the gaps in the ceiling. There's no way to destroy them, so all you can do is wait from them to drop from a safe distance and move on. More often than not, you'll see them drop onto conveyor belts that are placed throughout the mines, which can either speed you up or slow you down (more often, it's the latter).
When you reach the work platforms, steam will sometimes rise from the floor. The steam can damage you, so wait for it to disappear. Don't jump over it unless you have the double jump boots, which make jumping past them much easier.
To reach the full health icon that seemingly can't be grabbed, you'll have to get close to where the ledge is and double jump, grabbing onto the ledge after the second jump. Near this, you can grab onto the ledge and go to the right for another health extension.
The boss here is a muscular man that throws boulders at you. When he lifts up a rock, slash at him a few times and run away. If you have the maximum five hearts, just keep hacking away at him and don't stop. Doing this with four is kinda pushing it.
The villagers are saved, and so is Ricky's mother...but Merle has been taken by the Count. (Yes, the red-haired girl from the intro has a name.) Apparently, Count Crimson wants to experiment on her with the Lunasystem.
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