Monday, December 9, 2013

brickroadbrickroad and SovanJedi play Secret of Evermore - Part 52 of 88


"Gee, I sure hope we're in the right dungeon!"

All maps by Grizzly.

Right Bank

Return to the cave where you got Drain. You'll get the Double Drain formula, which is twice as effective as Drain...especially when leveled up!

Double Drain

2 Ethanol, 2 Vinegar

Also, don't bother going back to Horace's camp to get alchemy ingredients, because Madronius won't be there anymore.

Pyramid


New Map!

When you head back to the pyramid, you'll find out that the river bed nearby has been completely drained of water. Hmmmm...

Go south after you cross the pit and you'll be in what used to be that river. Go east from here and you'll find a cave.

Oglin Cave


You'll meet three guys cloaked in black running around carrying spears. These are the Oglins, and these guys hurt. There's a teleporter here. I wonder where it goes...

Hidden Pyramid Chamber


Well, derp. We're not supposed to be here until near the end of the game. At least there are Oglins and Sons of Anhur here, so we can at least go here to farm on experience and spell levels, so it's not a complete waste of time at this point in the game.

There are three switches when you teleport into here: left, center and middle. The left one leads to some more monsters as well as a Call Bead. You can open the center door, but you won't be able to get anywhere here, as this part isn't available until near the end.

The right switch leads to some areas that you can easily access with the Bronze Axe. Equip that, break down the barriers and find stuff. You'll also find the teleporters that take you to the jars that you wouldn't be able to reach otherwise. You'll only be able to reach one of them right now...you won't be able to destroy the big rock wall held together by that wooden brace until you get the Knight Basher in the next world. Yeah, you won't be back here for a while.

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