Part nostalgia-bomb, part note-taking and part FAQ, what started in GameTrailers as a video game blog is now on Blogger. This blog is a look back at video games, both popular and obscure, from the video game industry's infancy all the way to the previous console generation.
ThirdMarioBrother plays Super Mario Land - Part 3 of 4
Welcome to the Easton Kingdom!
Yes, these places actually have names.
World 3-1
Easter Island heads!
Here, we meet a whole bunch of Easter Island heads that run at us...as well as some in the background. At least Nintendo tried to make backgrounds for this game. Some will bounce around on wings as others will try to charge at us.
There is a pipe above the three Maoi heads that run towards you one after another. If you go in it, you'll find a good treasure trove of coins.
The rocks that come out from the other sides of spike pits will help you get across if you need them to. Just don't touch the sides of the boulders; you'll take a hit if you do.
World 3-2
Lots of spiders here.
The things that drop down from the ceiling are supposed to be spiders, but the hack makes them look like hornets for some strange reason. Stomping on them after they've come down will get rid of them.
There are quite a few narrow platforms around here, so be careful as you're jumping around in what happens to be the hardest level yet. There are also some spikes that will fall slowly when you move under them, but you'll usually have enough time to avoid them.
If you die in this game, you'll go back just a little bit, since it's easy to trigger a checkpoint
World 3-3
More Easter Island heads!
The pipe on the platform at the top leads to a secret coin cache.
Be careful in the platform maze, and make sure the platform
The boss is some guy with an Easter Island head for a head. (A mask?) Use the rocks he throws to get over him and hit the switch. If you are Big Mario, you can just go through him to hit the switch. If you like, you can hit the guy with fireballs if you have the Superball.
In the second pipe you can enter, you can jump straight up from the right edge of the pipe to reveal an invisible block to continue the rest of the level with, since you'll come back out of that pipe when you get out.
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