Friday, October 18, 2013

Fazeof1p's guide to the switches of Kirby's Adventure - Part 2 of 3

Not that many switches left now...

Level 6-1


Remember the door in the middle section? Go into it with Hammer and break the block below where you just entered the room. Simple as that.

Eating a Fireball enemy and a Spark enemy at the same time and letting the Mix roulette choose your power for you gives you Hammer. Yeah, that'll help...if you can get both of them in your mouth at the same time.

REWARD: Level 6 Museum

Level 6-2


The door in the middle of the second section leads to the Secret Switch here. If you need the Hammer power-up to hit the stump above the entrance to the switch, swallow both Sparkys in the room at the same time and let the Mix roulette run on its own. You'll get Hammer.

REWARD: Level 6 Arena

Level 6-3


Copying this from the FAQ, because I'm too damn lazy to do all the typing for this one.

When you go into the ship, you'll take on Bonkers again. His Hammer ability will come in handy here. Get it, go up the ladder, and then break the crate in the wall with the Hammer. Go into the water, and head down and left to destroy a bomb block as well as a Sir Kibble that is guarding another Pep Brew. Go back to where the bomb block was, and press Up to enter an invisible door. Hold Down on the Control Pad to get a 1-Up before it falls away, then quickly swim back up and destroy the sword guy. Press Up where he was to find another door. Get the Laser ability (and the Maxim Tomato, if you need it), then go to the door on the left and enter.

You'll see a room with a cannon situated in water. Fire the Laser at the angled corner in the ceiling that's at the right side of the room, then get in the cannon before it fires. Congratulations, you've found the hardest switch to get in the game.

REWARD: Level 6 Crane Game

Level 6-4


Remember the second section maze? Go to the ladders at the lower-right corner, but go in the little cubby hole below them and press up. This one is [b]extremely[/b] easy to miss.

REWARD: Level 6 Egg Catcher

Level 6-5


Once again, copying from the game guide.

In this fourth section, eat the fire-breathing enemy to get the Fire ability, then hit the bomb blocks. One of them leads to a cannon. Light the fuse underneath where the first bomb block was with Fire, then quickly get to the cannon underneath where the second bomb block was before it fires. You'll reach a switch that uncovers the Quick Draw mini-game.

REWARD: Level 6 Quick Draw

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