Wednesday, October 30, 2013

DeceasedCrab plays 7 Days a Skeptic - Part 1 of 10

It's been a while since I covered the Chzo Mythos series, so...yeah. Here you go.

The chronological sequel to 6 Days a Sacrifice, the first game I ever covered in the PrinceWatercress blog, is finally here!

The story begins on July 27th, 2385, aboard the spaceship Mephistopheles. You play as Johnathan Somerset, and well...we'll find out what happens shortly.

Sunday


After you're done looking around your office and leave the room, you'll hear a ship-wide announcement: all personnel are to report to the conference room on the ops deck by order of Captain Chahal. You'll then meet Adam, and he's just as in the dark as you are. You'll automatically go to the conference room.

Once there, you'll find out that the scanners have picked up something in open space, and it seems to be of a man-made nature. Serena will operate the holographic tabletop, and the object that shows up is constructed of a metallic alloy, has a rectangular shape, and looks like some kind of container. It may or may not be an escape pod. High Command recommends planting a beacon and leaving it to a fully-equipped research vessel, but Captain Chahal, ever the take-charge, old-school kind of leader, asks Adam to get it with the grappling hook and bring it into the cargo bay. Everyone else leaves the conference room.

As John leaves, Captain Chahal catches up with him. He'll ask you to be there when they study it, and that you can come to his office if you need to. After that, you'll have control of the game again.

The controls are similar to 6 Days a Sacrifice: click on something and choose what action you want to perform with it.

The door to the right is you came in from. This is the conference room. The door that Captain Chahal walked takes you to the bridge, where Serena is at the controls. Talk to her and you'll get a bunch of questions you can get answers to, but they're more about trivial stuff (including Captain Chahal's demeanor) than anything else.

The door to the right of Serena is the escape pod room. There's nothing to do here at this point in the game.

When you leave the room with Serena and enter the door on the left, you'll be in the elevator. There are five buttons on it. Click on the eye and you'll instantly go to the Observation Deck. You'll meet up with Angela. Once again, more trivial questions.

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