Well, that was quick. Now on to another world...
Breeze Harbor
In this one, you have to help the Breeze Builders take on the Land Blubbers. Light the fires with your flame attack to activate whirlwinds. Before you can do that, you'll have to take down all the enemies in the immediate area. The guys living in buckets will charge at you and spit water at you (and put out the fires), and the brown guys with the firefighter helmets and the hoses also attack you with water. Watching these two enemies from afar is hilarious, as the firefighter guys drink right from their hoses and the guys in the buckets wash their backs with a brush. Ram the guys in the buckets, and hit the firefighters with your flame attack.
After the first whirlwind, you'll see a round thing with a face floating in mid-air. This is a mine, and there are eight of them in the level. Destroying them all gives you an orb. Don't jump up to it, though, because you won't be able to damage it yourself and spikes sprout out of its body when you get too close. Instead, jump on the cannon nearby. Move left and right to aim, and press up or down on the D-pad/left analog stick to change the trajectory. The ammo from these cannons will kill them...and this isn't the only world where you'll see the cannons, so get some practice in here. If you move the cannon to the right after you destroy that mine, you'll find a metal box. (There is another metal box near the cannon where you find out about the orb concerning the mines. Once again, this one isn't too hard to get.) The cannon will be able to take that thing apart, as well. You can also aim higher and get the mine behind the platform where the metal box is, since we're going for everything anyway.
The fodder here are clams. Make sense, since the Breezebuilders are a bunch of seagulls...and they're all voiced by the same guy that voices Hunter. (Didn't know that.)
When you make it to the ship, light both fires and you'll get the ship up and running again.
Orbs
Breeze Harbor
1. Take out all eight mines with the cannons scattered throughout the level. It'll take some good aim, and some of them move. This one isn't too hard as long as you know where all eight of them are at.
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