Hey. Hey, Plucky. Could you time your advice better next time?
Level 2: Western Stage
The first section has dogs running around and guys dropping tomatos out the window. You may remember the guys in the windows from the episode of Tiny Toons where Buster and his friends deal with those four coyotes in a Wild West Town. You'll also see Wile E. Coyote in character as one of the villians from that movie. He'll move forward, throw a tomato towards you, move back, throw a tomato, repeat.
You can slide into the bottom of the stacks of barrels and have them destroy enemies as they go. If you can keep up with them until the reach the first stack of hay, they'll bounce off and go towards you. The barrels can damage you if you do that, so watch out. Just thought I'd throw that in.
If you run all the way up to the top of the Town Hall building, you'll get a Crystal Carrot Trophy as well as a silver one next to it. Useful if you're playing on Challenge Mode. Just stand behind the hay, let your dash gauge fill up, and you'll have enough running time to get up to the building.
After that first stack of hay, you'll have to play jump rope. Jump over the rope successfully ten times to move on. The rope will damage you if you let it sweep you off your feet. Now that's unforgiving.
You'll then go towards the horse pen. The brown horses do nothing, but the blue ones will kick you up into the air, letting you grab the stars floating in the air and also take on the buzzards that are flying around. Nice place to farm on stars. Then it's on to the second section.
The second section takes place in a multi-level saloon, complete with stairways lined with Donkey Kong-esque barrels, Barky Marky clones and falling chandeliers. Once you make it to the fifth and last level, you'll see Montana Max with all the gold. He'll jump out the window and you'll give chase. If you're playing on Children, the stage ends here.
Guess what? We're not playing on Children.
The third section is on a train. Guess what? It's auto-scrolling. Also, the music fits the mood of this part perfectly.
Pay attention when you're in the first car. If you see a pair of coyote ears at the bottom of the windows, drop kick them. If you get caught in the nets, quickly dash out of them before you get moved off the screen and lose a life.
After a while, you'll have to dash over the tunnel in order to keep yourself from getting killed. This section makes the wall-running section of Level 1 look like child's play. Try to stay as far to the left as you can as you dash and jump your way through this part, taking the silver Gogo trophies as you go, and when you're almost there, you'll run into a gold Gogo Dodo Trophy. This one gives you temporary invincibility, allowing you to run into those coyotes in your path with relative ease.
The railroad track will then fall from below you. When the car you're on is about to fall into the bottomless pit, dash and jump to the next car. There are two cars after the first one, and the first of the two has an enemy on it, so be careful when you dash jump. On the last car, you'll see Calamity Coyote chasing after Little Beeper. Dash jump when the screen tells you to, and you'll run on top of another tunnel. When you get back on the train, you'll go through the tunnel, and the screen begins to dim and out.
Take care of the gangsters (they both take two hits to defeat), and you'll eventually meet the magician Silas Warner. You may remember him from the episode where he kidnaps characters from Wackyland and places them in his circus. He moves back and forth and tries to hit you with his extending magic wand. Three drop kicks will put him in his place.
You can slide into the bottom of the stacks of barrels and have them destroy enemies as they go. If you can keep up with them until the reach the first stack of hay, they'll bounce off and go towards you. The barrels can damage you if you do that, so watch out. Just thought I'd throw that in.
If you run all the way up to the top of the Town Hall building, you'll get a Crystal Carrot Trophy as well as a silver one next to it. Useful if you're playing on Challenge Mode. Just stand behind the hay, let your dash gauge fill up, and you'll have enough running time to get up to the building.
After that first stack of hay, you'll have to play jump rope. Jump over the rope successfully ten times to move on. The rope will damage you if you let it sweep you off your feet. Now that's unforgiving.
You'll then go towards the horse pen. The brown horses do nothing, but the blue ones will kick you up into the air, letting you grab the stars floating in the air and also take on the buzzards that are flying around. Nice place to farm on stars. Then it's on to the second section.
The second section takes place in a multi-level saloon, complete with stairways lined with Donkey Kong-esque barrels, Barky Marky clones and falling chandeliers. Once you make it to the fifth and last level, you'll see Montana Max with all the gold. He'll jump out the window and you'll give chase. If you're playing on Children, the stage ends here.
Guess what? We're not playing on Children.
The third section is on a train. Guess what? It's auto-scrolling. Also, the music fits the mood of this part perfectly.
Pay attention when you're in the first car. If you see a pair of coyote ears at the bottom of the windows, drop kick them. If you get caught in the nets, quickly dash out of them before you get moved off the screen and lose a life.
After a while, you'll have to dash over the tunnel in order to keep yourself from getting killed. This section makes the wall-running section of Level 1 look like child's play. Try to stay as far to the left as you can as you dash and jump your way through this part, taking the silver Gogo trophies as you go, and when you're almost there, you'll run into a gold Gogo Dodo Trophy. This one gives you temporary invincibility, allowing you to run into those coyotes in your path with relative ease.
The railroad track will then fall from below you. When the car you're on is about to fall into the bottomless pit, dash and jump to the next car. There are two cars after the first one, and the first of the two has an enemy on it, so be careful when you dash jump. On the last car, you'll see Calamity Coyote chasing after Little Beeper. Dash jump when the screen tells you to, and you'll run on top of another tunnel. When you get back on the train, you'll go through the tunnel, and the screen begins to dim and out.
Take care of the gangsters (they both take two hits to defeat), and you'll eventually meet the magician Silas Warner. You may remember him from the episode where he kidnaps characters from Wackyland and places them in his circus. He moves back and forth and tries to hit you with his extending magic wand. Three drop kicks will put him in his place.
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