Thursday, April 13, 2023

PrinceWatercress plays Sly Cooper: Thieves In Time - Part 20 of 48


Oh, great. It's THIS job. And this is where I start disliking the story for this game.


Shell-Shocked Heart

You'll need to play as Sly to get this job started.

When you get to the job marker, you'll need to follow the Black Knight from a distance without getting caught. You'll eventually follow the Black Knight to the blacksmith's, where Bentley will take over and try to get some answers. As Bentley, get on the roof and go through the hatch.

You'll need to stay on the rafter and use your regular bombs and darts to blow up walls and shoot down machines to turn off lasers. As you follow the Black Knight, the Black Knight will be wise to what the Cooper Gang is doing, but also mentions "Operation Overlord." 


You'll eventually have to play through another hacking sequence, this time with the tanks. Thankfully, this one is mercifully short. After this, you'll be doing more bombing and dart shooting to get around. As you do this, the Black Knight will mention that he was the one who stole Bentley's time travel technology and handed it over to Cyril de Paradox, then mention Penelope. Bentley will think something is afoot and threaten to crush the Black Knight himself.

You'll then have to do another hacking sequence, and this time, it's another Alter Ego stage. Once you take out the boss, you'll have some more bombing and dart shooting to do. Eventually, you'll catch up to the Black Knight, which is really a mechanical suit. The pilot? Penelope.

Penelope will mention that if Bentley had not been "brainwashed" by Cooper's idea of an "honorable thief," they could have made billions in weapon design and taken over the world, and that Bentley will see things her way once Cooper is out of the picture. After this, you'll head back to the hideout, where Bentley is inconsolable and unusable until for the rest of the episode. From here, it's personal.

Hard Target

You'll have to play as Sly to get this job started.

At the clock tower, Sly and Sir Galleth come up with a plan as to how to get into the castle. Sir Galleth comes up with the idea of getting some fire bulbs and Merlin's Magic Powder to create some explosives. Sly will have to go to the carnival to get the magic powder while Sir Galleth gathers up the fire bulbs.

As Sir Galleth, you'll need to use the radar on the lower-left corner to find out where the fire bulbs. When you find the trees with the hooks on them, use Sir Galleth's Catapult Crash to make your way up to the bulbs. For the second tree, you'll need to do some spire jumping, and for the third tree, you'll need to jump from one tree to the other.

You'll then play as Sly. Get to the carnival, then approach the owl standing in front of the tent. From here, you'll play an archery mini-game. If anything has a red-and-white target, you'll need to shoot it for points. If you shoot anything that doesn't have a target on it or anything that looks like Murray, you'll lose points. Moving targets are worth more than stationary ones, and the bat targets moving at the very top give you the most points. Get 120 points before time runs out, and you'll get Merlin's Magic Powder and complete the job.

Abilities:

Shrink Ammo (Bentley): Allows Bentley to throw bombs and shoot darts that shrink enemies. Shrunken enemies take one hit to kill.

Scorching Hover Pack (Bentley): The flame from the Hover Jet can now burn enemies from above.

Bomb Drop v2.0 (Bentley): Allows Bentley to run with R1 while holding a bomb.

Bend It Like Bentley (Bentley): Kicked bombs now home in on nearby enemies.

Achievements:

I Need A Mouse Trap: Find out who the Black Knight really is.

Golden Arrow: Beat the archery mini-game for Merlin's Magic Powder without hitting any friendly targets.

Collectibles:

Sly Mask #41 - In "Shell-Shocked Heart," blow up the wooden barricade here to find a Sly Mask.

Sly Mask #42 - Blowing up this box in "Shell-Shocked Heart" reveals another Sly Mask.

Controls:

Left analog stick: move
Right analog stick: move camera
X: Jump and double jump (hold X on second jump for hover jets as Bentley)
Square: attack
Circle: 
  • interact (usually with anything that has sparkles) (Sly)
  • steal from enemies (from behind) (Sly, Bentley, any of Sly's ancestors)
Triangle:
  • knock enemies upwards (from behind; press Square to slam enemies down for stealth slam) (Sly, any of Sly's ancestors)
    • press Circle after knocking enemy upward to perform Silent Obliteration (Sly; replaces Stealth Slam; must buy on ThiefNet)
    • press Square for Stealth Slam (any of Sly's ancestors)
  • spin attack (hold to charge) (Sly)
  • throw bombs (Bentley)
  • Thunder Flop (in mid-air) (Murray)
  • spin attack (hold to perform) (Murray)
    • control with left stick (must buy on ThiefNet)
  • Raging Inferno Flop (in air; Murray; must be bought on ThiefNet)
  • charge attack (Sir Galleth)

L1: 
  • bomb aim (Bentley)
  • smoke bomb/flash bomb (Sly; must buy on ThiefNet)
  • aim/strafe mode (Carmelita; must hold button down)
    • left analog stick: move
    • R1: shoot (can only shoot in strafe mode)
L2:
  • hold for costume select menu (Sly)
    • hold down to stay in menu; use D-Pad or left stick to make selection
  • hold for weapon select menu (Bentley)
    • hold down to stay in menu; use D-Pad or left stick to make selection
  • hold for fist select menu (Murray)
    • hold down to stay in menu; use D-Pad or left stick to make selection
  • hold for shot select menu (Carmelita)
    • hold down to stay in menu; use D-Pad or left stick to make selection

L3: activate compass
R1: run (hold while moving to perform)
  • Paraglide (Sly; in air; must buy on ThiefNet)
  • Adrenaline Burst (Bentley; double tap to activate; must buy on ThiefNet)
  • Clothesline (Murray; double tap and steer with left stick; must buy on ThiefNet)
R2:
  • Trigger Bomb (Bentley; must have bomb on field to detonate manually; must buy on ThiefNet)
  • Catapult Crash (Sir Galleth; hold to charge)
    • X: press while holding R2 to perform Catapult Crash
    • Triangle: press while holding R2 to disconnect from hook
R3: Binocucom
  • Right analog stick: move
  • Left analog stick: zoom in and out
  • R1: take picture (when applicable) (Sly, Bentley)

Start: pause menu
Select: map
  • Left analog stick: zoom in and out, switch between map and status
  • Right analog stick: move map
  • Circle: back

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