Saturday, April 1, 2023

PrinceWatercress plays Sly Cooper: Thieves In Time - Part 8 of 48


Now that we have the Jailbird Costume, we can go for all the clue bottles in Episode 2. Let's do it!


You'll need the Prisoner outfit before going for all of these. To get it, beat Sly's mission at the start, then beat Bentley's mission after this.

The second safe contains Muggshot's Coin, which increase the amount of coins you can get from enemies and breakable objects.

This list is based on HappyThumbsGaming's video concerning the Episode 2 clue bottles, which you can watch here.

1. Go down from the hideout and you should find it near stairs. (2:02)

2. Climb up the lamp post near the stairs to the roof, then drop down to the awning. (2:24)

3. Turn towards the circular rail platform then go to the sign, climb up the stairs and get the bottle on the rock platform. (3:35)

4. Continue up the building. You'll see another building with a bottle on the roof. (4:02)

5. There is an outhouse in view. Get to the roof to get to the bottle. (4:15)

6. Nearby is wooden stairs leading to tracks. You'll find it at the stairs. (4:30)

7. Keep going with the tracks. When you see the giant beer mug on the second opening to the left, get on the roof of the building that has it and get the bottle on the balcony. (5:26)

8. It's on another rock platform within clear view of the balcony. Climb the power line to get to it. (5:37)

9. Look for a building with a red upper part, as well as a bucket of arrows. Get to that building, then climb up and rail walk on the power lines towards the hotel. You'll find the bottle. (8:47)

10. Go back to that previous building. You can get the bottle here. (8:59)

11. Leap towards the big building nearby and climb up. It's at the top. (9:13)

12. Turn around and walk on the wire for another bottle. (10:17)

13. There's another wire near here. Walk it for another bottle. (10:37)

14. Rail walk towards the building with the big "peak" in the center. The bottle will be at the end. (10:46)

15. Drop straight down and enter the building you were just on top of. Apparently this is a barn. There is a trampoline that takes you topside. Get there for the bottle. (11:07)

16. Leave where you came in and go through that dark alley, then turn left at the outhouse. The bottle is between two walls. (11:34)

17. Go back to the dark alley, but climb up the building, head back to the barn and get on the rail with the paraglide. Climb up the pole for the next bottle. (12:46)

18. There is a big rock wall within view. You'll have to paraglide to it to get the bottle here. (13:17)

19. Get over the tracks, head to the blue building and climb up. You'll find it near some treasure. (13:50)

20. There is another building behind you. Paraglide and climb up, and rail walk on the nearby wire to get another bottle. (Both this and the other building here are both named "Hotel.") (14:21)

21. Get to the other building, then go to the nearby barn. If you look around from the edge, you'll find another building with a bottle on it. Jump off the awnings to get to it. (14:55)

22. From here, head towards the wagon train with the campfire around it. The bottle is above one of the wagons. (15:10)

23. Look towards the three cacti. There's another bottle. (15:24)

24. Climb up the pole near the wagon train and rail walk away from the railroad tracks. There's another bottle. (16:14)

25. Rail walk to the next powerline. Paraglide to the bottle you see in the distance. (16:26)

26. Go back to the railroad tracks. Head away from the rock arch (the direction the train goes) and keep following the tracks to the second bridge. There is a platform to the right past the guys with the cauldron. (If you use the train, this is a lot easier.) Paraglide to it, then use the Prisoner outfit to push the metal block forward so you can get the bottle here. It will be on the metal roof near the Sly Mask. (21:19)

27. Head towards the two outhouses and go to the left of them, then keep going forward and look for a "Bestbib(?) & Tucker" sign. The bottle is behind the crates. (23:15)

28. Cross the nearby covered bridge. There is a platform near the stairs. Look for it and you'll find the bottle. (23:29)

29. Get on the banister of the steps, then get on the top of the covered bridge you just crossed. Rail walk on the wire for this bottle. (24:07)

30. Cross the roof of the next covered bridge. There will be a platform - and the final bottle - ahead of you. Climb up to get it. (24:30)

The safe: By using L3, you should be able to find it. From the top of the first covered bridge, head towards the water tower. It's on top of one of the buildings. (25:54)

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 2425 | 26 | 27 | 28 | 29 | 30 | Safe

Achievements:

Put It In Your 401K: Collect all the clue bottles and open the safe in Episode 2.

Abilities:

Rail Sprint (Sly): Allows Sly to run with R1 on rails.

Steerable Cane Spin (Sly): Allows Sly to move around while performing the cane spin move. 

Controls:

Left analog stick: move
Right analog stick: move camera
X: Jump and double jump (hold X on second jump for hover jets as Bentley)
Square: attack
Circle: 
  • interact (usually with anything that has sparkles) (Sly)
  • steal from enemies (from behind) (Sly, Bentley, any of Sly's ancestors)
Triangle:

  • knock enemies upwards (from behind; press Square to slam enemies down for stealth slam) (Sly, any of Sly's ancestors)
    • press Circle after knocking enemy upward to perform Silent Obliteration (Sly; replaces Stealth Slam; must buy on ThiefNet)
    • press Square for Stealth Slam (any of Sly's ancestors)
  • spin attack (hold to charge) (Sly)
  • throw bombs (Bentley)
  • Thunder Flop (in mid-air) (Murray)
  • spin attack (hold to perform) (Murray)

L1: bomb aim (Bentley)
L2: equip costume (Sly)
  • hold for costume select menu (Sly)
    • hold down to stay in menu; use D-Pad or left stick to make selection
  • hold for weapon select menu (Bentley)
    • hold down to stay in menu; use D-Pad or left stick to make selection
L3: activate compass
R1: run (hold while moving to perform)
  • Paraglide (Sly; in air; must buy on ThiefNet)
  • Adrenaline Burst (Bentley; double tap to activate; must buy on ThiefNet)
R3: Binocucom
  • Right analog stick: move
  • Left analog stick: zoom in and out
  • R1: take picture (when applicable) (Sly, Bentley)

Start: pause menu
Select: map
  • Left analog stick: zoom in and out, switch between map and status
  • Right analog stick: move map
  • Circle: back

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