The action takes us full circle back to Ducklair Towers, where the Evronians have now taken over. In order to get into the towers, however, we'll have to sneak in through the sewers...and the Evronians have brought in some new soldiers to stop us...
Sewers
1:21 - Another question mark! Drop down and head left for another upgrade: the grappling hook. Once you're in range of a grappling point, hold Square in mid-air to latch on and keep swinging. Use the left stick to change the direction PK is facing. Let go of Square to land on the other side.
2:49 - Just keep going here and you'll find your first scientist.
4:19 - Meet the Evronian Surfers. Stay on the move while strafing to lock on to these guys, and keep firing. These guys pack a punch, so take them down quickly.
5:38 - Hover after letting go of Square to make it from one grapple point to another.
6:36 - Another R.E.X. segment.
10:05 - Take the turns carefully to rescue all three scientists here quickly.
11:39 - Yet another R.E.X. segment.
13:19 - Take out the Coolflame first before rescuing the last two scientists. Also, there is an Evronian Surfer at the end, but you don't even need to defeat him to use the exit.
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