There were areas earlier in the game that we could go back to and use the ability to put our head on a hand in, but I never did that during the game. Here, I go back and right that wrong.
Now that the game is ended, it's time to return to earlier levels prior to Wolfrum Hall and see what we can do with the hands.
The Museum
Near the beginning is a hole you can enter by putting your head on the nearby hand. If you go in, you can find some gold, a hidden energy vial and a hidden healing fountain. You'll have to jump on the crates to get out.
Kensington, The Tomb
Remember that area in the tomb where there was a hand and a hole. If you go in there in hand form, you'll find a healing fountain and 100 Gold.
The Freakshow
The tent with the orange stripes leads to some quick treasure. The tent with the dark blue stripes is a warp point. You can access both with the hands. Also, the tent with the multi-colored lights has holes, but they just loop around the room, and there is a hand-size hole in the freak show building that you cannot access.
Greenwich Observatory
There is a hole in one of the ships that you can only access as a hand. Be careful not to fall into the water and drown, and watch out for the rats as you make use of the healing fountain.
Kew Gardens
Near the end of the area, there is a hole in a greenhouse window that leads to a maze. There is a central trench with a hand statue as well as four hands that are trapped in certain dead ends. You'll need to find your way back to the hand statue trench in the center while avoiding the many pumpkins that roll around and return all four hands to the trench to get 200 gold.
Dankenstein
There is a hole you can enter where all the parts are, but good luck trying not to get bit by the rats as you use the healing fountain and get 100 gold.
No comments:
Post a Comment