Thursday, March 25, 2021

PrinceWatercress plays MediEvil 2 - Part 3 of 19


In this entry, we leave the museum and step out into Victorian era England only to be met by necromancers.

Kensington

1:45 - When you approach the zombies near the start of the level, a necromancer will appear. You'll need to take out the zombies he revives first, then take out the necromancer. Hit him twice with the Short Sword, then back away or block when he turns transparent again so you don't get hit. If the necromancer brings back the zombies, you'll have to defeat the zombies again. Once you take out the necromancer, he and the zombies will all be gone for good and be counted towards this level's Chalice.

5:35 - There is a lift here. Around the corner near the water is a lever; attack it with your weapon to lower the lift. Once you lower the lift, get on it to be raised to the opening to...

5:56 - ...this area. Carefully make your way down. Winston will tell you how to push or pull objects: just hold X near an object to lock on, then use the D-Pad or left stick to move it around. You can only move things in four directions, and if you suddenly stop moving even though you can still push the object in the direction you're going, let go of the left stick or D-Pad and pick another direction. Yeah, the camera will make things a little interesting at times like this. Use the crate to climb up more crates and get the Depot Key.

6:58 - Once you get the Depot Key, you can drop off from here. Be ready to fight more zombies - this time without a necromancer around - then head back to the starting area and get to the keyhole near the museum entrance.

8:17 - Use the chest with the skull on it to take out all the enemies near it with a big magical blast. Expect to see chests like this throughout the game. The ladder nearby will take you...

9:09 - ...here. Use the crate to get to the Town House Key, then equip the Cane Stick for when the Anubis mummies come out of the coffin. Use the Square button's charge attack to hit these guys from a distance. You can also easily stab them with X if you need to. If you see them glow green, be diagonally for them so their four-way laser attacks can't hit you. From here, move the crate to the wagon with the ramp to reach another opening. This will take you...

11:58 - ...here. Get the Short Sword equipped again for the zombies you'll soon see.

13:39 - By climbing up here, you can find some train tracks. Follow the tracks to find the Spiv and a bell. Smack the bell to summon a train. If you've filled up the Chalice, the train will stop and you'll get it here. Continue across the tracks to find the way back down. Don't forget to use the ladder so you don't take fall damage!

15:24 - This keyhole seems a bit out of the way, but you'll need to go here now that you have the Town House Key. Use it here, then go upstairs break through all the crates to find a Pocket Watch. Once you get the watch, you'll be able to get out of here.

17:14 - The ladder on the left side of the museum entrance will take you to the roof. If you came here earlier, you wouldn't be able to enter the museum from above; now that you have the Pocket Watch, you can. When you approach the skylight, two weird men will pop out from it and fly away on a strange flying machine. From here, you can drop down to the museum.

18:51 - Save. Your. Game.

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