Not only do the dinosaurs exist in their little corner of the world, but we also have bird people. What the heck is going on here?!?
After twenty minutes, I'm back up to over 15,000 EVO Points.
Land of Survival (South)
The Tyrasaurs still exist.
THE TYRASAURS STILL EXIST.
Anyway, when you enter this area, they initially confuse you for the Yeti until they find out you're not the Yeti. Head to the right as you trounce these guys.
Domain of Balrium
The little rhinos here have escaped the Yeti, but they're stupid enough to run into the Australian desert in a vain attempt to survive, let alone exist. They leave 90 EP each.
Anyway, their little head whack takes about 7 or so HP off of you, so be ready to bite them, especially if they charge or bite at you.
When you go south after completing this area, you'll find out that the world map wraps around itself on the north and south ends.
The North Pole
The penguins slide into you, but they don't do too much damage. They leave 50 EP apiece.
The seals also try to spin jump into you, and leave 100 EP apiece, making this a rather nice EP farming ground if you have powerful enough jaws and feel like fighting them.
Domain of Mammoth
When you meet up with the Mammoth, he'll think you're a part of the Yeti tribe and tries to dispose of you. You'll have to fight him and his two brothers.
Avoid the bubbles he spits out of his trunk and bite him.
If you can trap one into a corner, keep biting him until he dies. He won't be able to fight back at all. Each mammoth leaves 250 EP and heals 30 HP, which is nice if you're near death.
After you beat the three Mammoth brothers, you'll meet a pink Mammoth. Apparently, this is a female, and she tells you about the mountain to the southwest. You'll be able to find the Ice Pole spirit there. By finding the spirit, however, you'll be able to end the chapter.
You can kill her afterwards and get 250 more EP if you want.
?
This is an ice pillar. When you move right, you'll eventually be stopped and taken to a castle in the clouds by a Pterodactyl.
Fort Bird-Man
The lances on those flying bird guys hurt. Some of them throw spears from the top of a green Tritops, too.
When you make it all the way to the end, you'll enter the castle. Here, you'll meet up with eagles that carry swords and swing them at us. They're probably gryphons. I can't tell because of the arms.
Anyway, the teleporters take you to different parts of the castle, making it pretty easy to get lost unless you actually map the place out on paper.
After looking at the map, just go down like normal and jump the pit to enter the platform. Enter it three more times. Go right, drop down the pit and go left. Enter the teleporter, then enter it again. After this, go left and jump the pit and you'll meet the boss. If you're using the map I've linked to, it's A, C, B, J, F, E, I, L. (Thankfully, I do a little better explaining where to go and how to get there this time around.)
The red crystal here changes you into an elephant for a limited time.
When you make it through L, you'll meet the Bird-King. He mentions a crystal that has allowed them to continue to evolve, and he wants you to join them. Say no, and you'll fight him.
Whenever he sends those two orbs at you, jump straight up. He's pretty easy to hit multiple times. Just be ready to heal. When you beat the Bird-King, you'll get 1600 EP. The castle will begin to fall apart because the power of the crystal is gone, so head into the teleporter and you'll be back on the world map.
Domain of Hynodon
When you come back, the wall of ice blocking the cave will be gone.
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