Our first adventure in the human world takes place in a desert village in the middle of nowhere where friendliness is nothing but a facade.
Drop back down to the entrance, and you'll see an old man. This is Master Meihou. When you talk to him, he heads into the building to speak with Lord Kumari. Follow him back to where Lord Kumari is and you'll learn he is having a difficult time with his granddaughter Meilin, who is spending her time in "a mirage of a town" and is afraid her own power could cause trouble. Talk to Master Meihou, and he'll tell you all about it. Meilin used to live in the town of Louran with her parents, but the town fell in war and she now lives with him. She misses her dead parents, however, and plays in the ruins that were once her old home. You'll have to go through the desert northeast of here to find Louran, but Meihou has never gotten there because Meilin obstructed him.
You're done here. Head out of the village and explore the world map.
You'll want to go north and west. There is a forest that you can enter to find Magirock #34. Just stay near the bottom of the screen and keep going west, and you'll be able to find it and take it. Be sure to grab it before you head into the desert. To the east is a Nomads' camp, but you won't be able to do anything there. For now, explore the nearby Gobi Desert until you enter a gameplay screen. You'll see someone. Follow that person. You'll find the village of Louran. If you talk to the people of Louran, they'll act like nothing has ever happened.
Louran
When you make it to town, be sure to talk to everyone in Louran so you can advance the plot.
The guy in the storage room next to the shop - where you can actually buy things - tells you about enemy alignment and using the best weapon against certain alignments when necessary, such as using the Fire Pike in cold places. You can get the BrnzPike (Bronze Pike) here, but you'll find an even stronger weapon a little later.
Outside of the store is an old man. Ask where Meilin is, and you'll find it's left of the square, in the house behind Temjin's. You'll have to go from house to house to find her.
When you go to the west side of the town, a man will tell you he's making a doorway in the wall he's facing. Remember that for later. Near the man is an inn. You can rest there, but only after you've explored the town and talked to everyone. There is a traveler named Hedyn to the left of the front desk at the inn. Remember him for later as well.
You'll eventually reach Temjin's house from the left of the well in the center. Talk to him, and he'll ask what he should do with his wealth when he dies: take it with him or give it to you. Tell him to take it to his grave, so he won't have to worry about inheritance squabbles. From there, head north, follow the path and enter the door to the left. You'll reach Meilin's house.
When you enter Meilin's house, ask the woman there where Meilin is. She'll tell you to crawl through the chimney. If you talk to her dad, you'll find out that everyone is able to live well despite the lack of crops is due to all the gems here.
If you enter the door near the chimney, you'll be able to get Magirock #35.
Once you climb through the chimney, you'll meet Meilin and her dog. If you talk to Meilin, though, she'll tell you to get out. Talk to the dog, too. You'll find out the dog's name is Turbo: a reference to Soul Blazer that also occurred in Illusion of Gaia.
You're done, so head to the inn and rest. Enter the room on the left and walk into the bed on the right. The screen will fade out then fade back in. When Yomi wakes you up, the place will look disheveled, and Yomi will note the stench of rotting meat in the area. Enter the entrance to the inn, and you'll find out the innkeeper is a zombie. It turns out that the mirage of a happy, clean and well-to-do town is nothing more than a trap to lure the living to their doom.
When you attack the zombies enough, they'll either lose their heads or get cut in half, but they'll still come after you. The little girl zombies are the worst, as they can throw their head at you and then grow a new one if you hit them without killing them. Their heads will explode if they hit the ground. The heads also cannot be blocked, and the only way to avoid them if to run away from the little girl zombies as soon as you do damage, so their heads and the resulting explosions can't hit you. Your best bet to kill them is to hit them while they are headless.
If you go outside, you'll see quite a few zombies and you'll notice that the deserted town is now caught in the middle of a sandstorm. Instead of leaving the inn that way, go to the door behind the table and drop down the hole. Take down the zombies, then go down the stairs. Watch out for the table at the far right end of the room, as it can run into you and do some major damage. Go to the doorway to the north and enter the building that you see. Take out the enemy that comes out of the ground, then enter Meilin's house. Head to her room, and pick up the red cloth on the floor near the bookcase. You'll get the Red Scarf, which happens to be the one that Meilin was wearing. Yomi will appear and tell you that if you only had a dog, you could pick up Meilin's scent and find her. Ark will then remember Turbo. You now know what to do next: find Turbo.
The flashing gray icon means that you have been poisoned. Use a P. Cure to cure Poison.
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