Tuesday, October 10, 2017

ClementJ64 plays Mega Man 8 - Part 7 of 10


Search Man has some very good music here, by the way. It's pretty '90s, but it still holds up.

Sword Man (continued)


The next section has you traveling on a platform on instant-death lava. You'll have to get the platform on the large plumes of lava that rise up in order to go further up. There are two buttons on these platforms: one on the left and one of the right. The left button lets you go left while the right one pushes you right. Don't touch the flumes, as they also cause instant death.

After that first plume, you'll have to deal with those platforms from the mini-boss segment...and the hammer robot! The Rush Bomb ability can help here, but you'll still have to shoot some enemies while avoiding being hammered into the lava.

After a set of two lava plumes (watch out for the spikes!), you'll be making your way toward a lava waterfall. The platform here doesn't require that you keep jumping, and this lava river will take you to the end. Near the end, there's a wall with a Flash Bomb symbol on it. Destroy it with the Flash Bomb and climb the ladder to find a Bolt.

At the end is Sword Man. He has a few attacks:

A force field that rises up as soon as he plants his sword into the ground. This leaves him invulnerable, so stay away.

A dash attack where his legs move to the other side as upper half moves up to follow him, followed by a sword strike. Jump over his legs, then stay away and hit him with Water Balloon.

A spinning sword attack where his upper half spins towards you, strikes at the wall and returns. Slide under him when he spins towards you and when he returns to his body. He's invulnerable during this attack.

Jumping into the air to send a statue at you. Stay on the move so that the statue doesn't hit you.

His weakness is the Water Balloon, and sometimes he'll be stunned and overheating if you hit him with it as he stands in one spot.

Beating Sword Man gives you the Flame Sword. It's a short-range flamethrower, basically. Despite acting like a sword, it has ammo.

Search Man


The blue robots that carry boulders will chuck them at your current position. Get rid of them as soon as possible. The boulders are also destructible, but that won't help you against the green ones that throw spiked balls.

The electric thorns can be destroyed with Flame Sword. Thankfully, they're not insta-kill.

The trapeze platforms in the third sections aren't necessary to cross, but it does make going through that section easier. You'll meet a new enemy here: green robot birds that fly from one side of the screen to the other. You'll have to use them in the fourth to get past the flying spiked balls.

In Section 4, there is a set of trapezes that you'll have to use the Mega Ball double jump to reach. If you can swing off all of them and grab the ladder at the end, you'll find a Bolt.

You'll also find another Bolt at the bottom of Section 4. Destroy the electric thorns with Flame Sword to get it.

The rhino robots will fire missiles down at you. They take a good amount of abuse, but they are destructible.

If you're playing the Sega Saturn version, you'll come across a set of doors lead to a mini-boss battle with Wood Man. He still has the same strategies as he did in the second game: the four leaves raining down as he fires Leaf Shield at you. Thankfully, Leaf Shield is easier to jump over. Hit him with Flame Sword whenever you get close to him. (If you're playing the PS1 version, ignore this. You'll be going straight to the loading screen and Section 5.

Shoot the doors with the white-and-yellow caution stripes to open them. You'll have to be quick in order to get past them while they're open, as they'll quickly close again. You'll have to be good with the Thunder Claw swinging if you want to get the Bolt near the end.

The brown throwing robots toss actual boulders, followed by the usual balls that the blue guys through.

At the end is Search Man. He'll try to fire three missiles on you and also send a disc flying across the room, lowering to the floor as it bounces off the walls. You can destroy the disc (and Search Man) with the Flame Sword.

Every so often, three bushes will drop down. One of them contains Search Man, and the other two contain decoys that explode and can damage you after a few seconds. Strike the bushes with Flame Sword. If you get the one with Search Man, he'll be exposed...and set on fire, stunning him and setting you up for more damage.

If he says "Deadly swarm" and floats in mid-air, he's going to fire a ton of missiles. The missiles can be easily destroyed, though.

Beating Search Man gives you Homing Sniper. It's a homing missile.

Wily Tower 1


It should be mentioned that despite the memory card save system replacing the passwords, you'll always be brought back to the first Wily Tower stage if you turn the game off. D'oh!

You begin with...the jet-powered snowboard. Unlike the Frost Man versions, this one is much harder as you go faster as you go downhill and the gaps are huge. At least there's only one path to take and no alternate paths leading to any Bolts.

The rest of this has you equipping Thunder Claw to swing on the trapezes, but this is nothing compared to the snowboard section. Yep, a Clown Man reference. When in doubt, hang off the orange ones.

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