Thursday, August 18, 2016

FreezingInfernos plays Mickey Mania for Super Nintendo - Part 4 of 7


In this episode, we traverse through a haunted house and try to make it out in one piece!


The Lonesome Ghosts
1937


Section 1


This house not only has parallax scrolling, but the front of the house has some 3D elements or something. When you enter the house, the front side of the house will rotate clockwise, as if a cameraman was strafing to the right while keeping the camera still. The Genesis version also does this, which is pretty nice.

If you drop down one of the pits, you'll land on a boat with Pluto in a dark flooded area. The right-most pit you can drop down has enough stars to give a low health count a well-needed revitalization.

Section 2


This part will be dark. Be careful as you walk around, as you can't see the sides of the screen and the ghosts will be popping up from out of nowhere to whack you with a floorboard or get in your way.

The stairways' steps will tilt and turn into slopes after you go up a certain distance, leaving you to slowly walk jump up them instead, and platforms will tilt as your distribute your weight to one side. There are some stars in this part of the section, as one of the platforms has some stairs and two ghosts in annoyingly-placed positions in it. You'll have to raise the left side of a platform while dealing with a ghost, and then deal with the stairs and two ghosts: one from the platform and one at the stairs. Expect to get hit at least once.

Near the end of the platform and stairs section, you can jump to the left off the highest platform to get an extra try.

You'll then be dealing with bats and pipe covers. You can bounce off the pipe covers to find even more stars to refill your health with.

After climbing some more pipe covers on walls that open and close, you'll have to walk to the left across a fallaway bridge. There are ghosts in this last part, and you'll probably get hit at least once.

Section 3


In this section, you'll start out by jumping on barrels to make your way across the water. You'll also be following a ghost on a motorboat.

You'll also be pushing a table to reach a staircase. As you do so, you'll be dealing with hat-throwing ghosts, and you'll have to position Mickey perfectly so he doesn't get hit by 
the ghosts' throwing arms. Not the hats...the arms.

The hats seem to have boomerang-like capabilities if you go far enough soon after a ghost throws the hat. This usually doesn't happen.

You'll then walk across a floor that drops and rises every so often. Use this to your advantage as you avoid the ghost. Also, be sure to move past the door at the end and get the star near Lonesome Ghosts Mickey before entering the door at the end.

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