We finally make it to the headquarters of the Skull Cross Gang...
Round 5 (continued)
The next section is some sort of metalworks factory. When you finally make it to the end after fighting a lot of bad guys, you'll take on the punk Stray. He's fast, he has a stomp and he can also block your attacks. He can also hit you a kick attack, a multi-jab attack and a dashing punch. Just stay on the move when you're fighting him, and keep an eye on what he's doing and you should be okay.
Believe it or not, there are doors around here you can open by throwing enemies into them. One of them leads to a slightly more lengthy computer room. You can also beat the round in this section and bypass the battle against Stray. To do that, destroy all of the grey machines with the tubes sticking out by throwing enemies into them. When you reach the end of it, you'll finish the stage and head on to Round 6.
Bonus Stage
In this bonus stage, you'll have to run to the right while avoiding (or taking down) oil drums. Attack an oil drum only if you have no choice. (At least you'll get points for it.) If you can reach the computer at the end and destroy it, you win. You'll be awarded 500 points for every second left on the clock.
The trail of the Skull Cross gang leads our heroes back to Metro City and into one of the city's largest buildings. The final fight is about to begin!
Round 6
The first section is outside the building, and introduces you to the Skull Cross Gang HQ's welcome wagon. At the end, you'll reach the front door...
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