Friday, August 5, 2016

NintendoCapriSun plays Mega Man 5 - Part 9 of 9


...and another Mega Man game ends.


Still having trouble with Dr. Wily's first form? Okay, okay. Use the Star Crash instead of the Mega Buster. Give yourself enough distance to fire it and you should be fine.

Dr. Wily's Castle 4


When you beat Dr. Wily's first form, Dr. Wily's pod will jettison out of the UFO and Mega Man will give chase.

You'll fight a skull tank with a small vacuum in the mouth powerful enough to suck Mega Man towards it. Believe it or not, the vacuum is its weak point, and the Super Arrow does the most damage!

You'll then fight Dr. Wily himself. He'll fly around in a small UFO, and shoot fireballs at you that will travel across the floor as he fades in and out of the battleground, creating barriers comprised of fireballs that spin around in a circle as they expand and contract before disappearing altogether. If you use Beat, Beat will be able to fly into Dr. Wily and cause damage. If you run out of energy for Beat and don't have an M tank, use the Mega Buster or the Gyro Attack.

When you beat Dr. Wily, it's all over. Also, he leaves a trail of himself still in the UFO when the screen flashes. Weird.

Mega Man chases after Wily, who then begs for mercy underneath the cage holding Dr. Light. After freeing Dr. Light, the ceiling suddenly falls to the floor after an explosion rocks the fortress, and Mega Man has to hold the ceiling up to save Dr. Light from Being crushed. Dr. Wily takes advantage of the situation and escapes, setting up yet another possible sequel. Proto Man saves the day, blasting through part of the ceiling and helping both Mega Man and Dr. Light escape. As Mega Man and Dr. Light watch Dr. Wily escape from his crumbling castle, Proto Man watches from the distance before disappearing yet again.

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