Thursday, August 25, 2016

Emperix plays Mickey Mania for Genesis/Mega Drive - Part 2 of 3


In this episode, we traverse through a haunted house and try to make it out in one piece!

The Lonesome Ghosts
1937


Section 1

This house not only has parallax scrolling, but the front of the house has some 3D elements or something. When you enter the house, the front side of the house will rotate clockwise, as if a cameraman was strafing to the right while keeping the camera still. The Genesis version also does this, which is pretty nice.

If you drop down one of the pits, you'll land on a boat with Pluto in a dark flooded area. The right-most pit you can drop down has enough stars to give a low health count a well-needed revitalization.

Section 2

You'll actually see Pluto in this section despite the fact that he's not even in the cartoon. Imagine that.

This part will be dark. Be careful as you walk around, as you can't see the sides of the screen and the ghosts will be popping up from out of nowhere to whack you with a floorboard or get in your way.

The stairways' steps will tilt and turn into slopes after you go up a certain distance, leaving you to slowly walk jump up them instead, and platforms will tilt as your distribute your weight to one side. There are some stars in this part of the section, as one of the platforms has some stairs and two ghosts in annoyingly-placed positions in it. You'll have to raise the left side of a platform while dealing with a ghost, and then deal with the stairs and two ghosts: one from the platform and one at the stairs. Expect to get hit at least once.

Near the end of the platform and stairs section, you can jump to the left off the highest platform to get an extra try.

You'll then be dealing with bats and pipe covers. You can bounce off the pipe covers to find even more stars to refill your health with.

After climbing some more pipe covers on walls that open and close, you'll have to walk to the left across a fallaway bridge. There are ghosts in this last part, and you'll probably get hit at least once.

If you fall right at the other side of the bridge, you'll be able to find eight stars!

Section 3

Pluto runs ahead of you before the water rises. The water also looks much different here.

In this section, you'll start out by jumping on barrels to make your way across the water. You'll also be following a ghost on a motorboat. Unlike the Super Nintendo version, the water sinks just before the game allows you to take the stairs.

You'll also be pushing a table to reach a staircase. As you do so, you'll be dealing with hat-throwing ghosts, and you'll have to position Mickey perfectly so he doesn't get hit by the ghosts' throwing arms. Not the hats...the arms.

This part of the final section has pictures on the wall that unfurl to show pictures. These pictures are a reference to the Haunted Castle in Walt Disney World, and are completely absent on Super Nintendo.

You'll then walk across a floor that drops and rises every so often. Use this to your advantage as you avoid the ghost. Also, be sure to move past the door at the end and get the star near Lonesome Ghosts Mickey before entering the door at the end.

Mickey and the Beanstalk
1947


Section 1

Head to the right, avoiding the butteflies along the way.

This part is trickier in this version , by the way. There are three butterflies, and they're all in your way. ome of these butterflies are either light orange or green, but they're all the same anyway. on Super Nintendo, they're well above you compared to this.

The pause (or "paws") animation is the same as Super Nintendo, by the way. The hand changes into dog paws.

Pluto shows up at the beginning but stops at the seed-spitting flowers.

The seeds that come out of the flowers are easier to avoid on their way down, as they seperate more after they stop dropping. Push the apple to get up to the platform. In this version, the seeds and the apple are green, and the seeds seem to move faster and cover a wider arc.

Push the flower pot to the water droplets to create a flower. Push the flower pot back to the left and leap to the closed-up mushroom to the left to climb up the leaves.

When you take the leaf platforms across the water, watch out for the mosquitoes. They fly back and forth pretty fast and you could get nailed from out of nowhere.

Other enemies here include butterflies (which can be destroyed by jumping attacks or marbles) and beetles (which can only be destroyed while they're flying).

Section 2

This stage now uses the Section 3 music? What?

You'll now be underground. Besides the beetles, you'll also be dealing with these golden, web-like pupae that fall to the floor and shoot out two baby spiders. Avoid the spiders as they come down, and be sure to back off as soon as the pupae come down

Some of the baby spiders will drop down themselves and float to the ground with parachutes I can safely assume are made out of spider webs.

Keep going right and you'll hit a floor switch. Jump on it and you'll remove the wooden bridge you passed along the way. Fall down and hit the switch to reveal a giant spider. Go to the right immediately, and ride on the ladybug to get out of there!

There are health and marbles down there, but there is no way you're going to outrun the spider (which is instant death) and you're better off staying on the ladybug anyway.

Section 3

The music here was used in the Moose Hunters stage on Super Nintendo. Also, Pluto shows up again.

The seeds sticking out of the ground create beanstalk platforms when you jump on them.


The Band Concert
1935


This level is not available on the Super Nintendo version at all. It's only available on Genesis/Mega Drive and Sega (Mega) CD, and after some research, I found out how to get to it via WWalker's guide on GameFAQs:

"In the third stage of Mickey and the Beanstalk, jump up the steps but DON'T KILL ANY BUTTERFLIES! When you reach the first beatle, wait until he's about to fly up, and then jump on him. You'll kill him and hopefully trip the switch above him. You only have one chance, so do it right. Once you've tripped the switch, go back down to the second ledge, and, using the tips for this stage, reach the ledge by bouncing off the two butterflies that take two hits to kill. The ledge is above the start, and is tough to reach. Grab the four stars and the 1-Up hat, and then touch the red question mark to be warped to the band concert."

Anyway, the aim of this stage is simple: leap onto the boxes that are flying around in a huge tornado and make it to the top. When you reach the box below Band Concert Mickey, you'll get a Continue for your efforts. If you fall past the bottom of the level, you don't get to start over, and you get absolutely no reward for your efforts.

Some of the boxes just move left and right, while others make figure eight patterns. The ones in the figure eight patterns are most easily jumped onto when you wait for them to reach the lowest position of their paths.

Keep going to the right and climb up the twisted column of wood. Turns out, this is a table leg that takes you to...

Section 4

...the kitchen table.

Since the music gets switched around, guess what? The music's different here, too. Remember the final section before you fought Pete in Prince and the Pauper on Super NES? Well, the music from that section plays here. If I didn't know any better, I'd say the game was made for either Genesis/Mega Drive or Super Nintendo first, then the other one got the music scrambled around. I keep thinking that this version was made first, since this had more stuff which got taken out of the SNES version, probably due to memory and system constraints.

This level looks a lot different this time around. The ground is raised up, as if you're actually looking at the action with your table near eye level. Therefore, more of what's going on onscreen is scrunched up, even though the level layout is the same. Case in point: you'll see two of the beetles being somewhat hidden behind one of the pots with the spoon in them.

A few of the butterflies here are a very light blue, and you'll also see some of them in groups of three.

The second pot with the spoon in it can be walked into from the right side to find a star.

If it's a bowl or cup, chances are you can probably stand on it.

The bowl of Jell-O mold can be used as a springboard.

You'll soon see beetles playing with orange slices...almost reminds me of Do-Re-Mi Fantasy.

Pluto shows up near the end running around in circles on a plate.

You'll then see Mickey and the Beanstalk Mickey. You're done with this level. In this version, the other Mickey actually shoots to the sky on the wine cork, whereas the Super Nintendo version never has this animation at the end.

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