Friday, June 5, 2026

PrinceWatercress plays Donkey Kong Land III: Dixie Kong's Double Trouble - Part 11 of 13


It's time to tackle the final world in the game!

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To enter the Lost World, you'll need to collect all five of the Watches (which I keep calling Clocks) from all five of the Sheepy Shops in the previous worlds as well as all of the DK Coins up until this point. Once you do that, you'll be able to enter The Lost World.

The Lost World

Whiplash Dash



This level is another bobsled level. You'll have to time your jumps to get over all the Buzzes without getting hit as well as jump over those bottomless pits for not one section, but two. Between the two sections, you'll meet Koin and the steel keg. Move post him and the Buzzes, then throw the steel keg to the left, have it take out the Buzzes on the way, then go back, get the steel keg again, and throw it to the left over Koin's head so you can get the DK Coin. If you want to do both things separately, that's fine, too.

The two bonus areas are to the right of the goal. The first one will be in plain sight, and for this one, you'll need to collect the stars will avoiding the bombs being thrown by the Kuchukas. To enter the second bonus area, you'll need to jump over the barrel leading to the first one. You'll enter an invisible barrel that will take you there. You'll be in the sled again; grab all the stars while avoiding the Buzzes.

Kuchuka Karnage



The only Kuchukas in the level are at the beginning. For Pete's sake, game.

The first bonus area will be in the pit after the first Bazuka and just after the second, in the lower-right corner. Here, you'll be collecting the stars as Squawks avoiding barrels blasted out by Bazukas. I didn't know this until I wrote this guide, but if you go up and to the left instead of to the right (which leads to the Bonus Coin), you can get an easy-to-miss extra life.

The second bonus area is to the left of where the N is, and you'll find another barrel cannon that will take you there. Thankfully, you can move the barrel cannon at the fork in the road with the D-Pad in order to get there more easily. Once again, you're collecting stars, but you'll be avoiding barrels and bombs from the side from the sides and fireballs from above as well as another Kuchuka along the way, who is throwing bombs to the right and not the left.

The DK Coin is past the goal, and you'll find the steel keg along the way. Just grab it and move past the goal with the steel keg in your hand, then throw the steel keg over Koin's head to the right to get the DK Coin.

Haunted Hollows



Half of this level is underwater, and the rest of it will be on dry land once you surface.

The first bonus area is upwards after the K, past the Barbos. Here, you'll be playing as Squitter, and you'll have to defeat all of the Buzzes on the way to the other side to get the Bonus Coin to appear.

The DK coin is at the surface of the water, before the O and directly above the nearby DK Barrel. Go all the way to the left before surfacing out of the water to find Koin. Grab the steel keg, then stand on top of him and throw the keg to the left to get the DK Coin.

The second bonus area is after the first Kuchuka. There is a barrel cannon after the Kuchuka and above the enemy after it. Thankfully, you can jump into the barrel from the raised part of the ground. Collect the stars, but watch out for the Kuchukas!

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