In this entry, we burn through the last few levels in Episode One in preparation for Episode Two.
Area 12
Jump your way up the steps and get up the purple platforms. Get the X-Ray Specs (and the S) then get the bullets to the right. Go back to the start and jump up the steps. All the while, you'll need to watch out for spikes. Get the red key on the other side by walking off the platform above, then open the red door to the left. Get the bullets as well as the red and blue keys. Go back to where you got the X-Ray Specs and open the blue door.
Make your way down and take out the guard dog to get the green key, then make your way up, unlock the red door and get the dynamite. Take out the thug and the satellite dish, then go around to the green door and open it for bullets and a red key. Drop down and take out the guard dog, then use the push barrel to get to the end sequence, where you'll need to watch where you jump as you also take out the ceiling turret. The P is near the exit, and the Y is just before where you pick up the shot power increase. You'll be able to exit from here.
The red circle with the thunderbolt in it increases your shot power. It doesn't show up very often.
Area 7
Jump your way to the right and get the green key as you go. Watch out for spikes on the way. Enter the green door and avoid the bombs as you get to the platform. Get the S and make your way to the top to get to the floppy disk. Take the floppy disk back to the start to put it in the computer to disable the laser field, then grab the P. Now you'll need to make your way up past the green door area.
The satellite dish will be in the upper-right corner; shoot it down from a distance. Take care of the enemies as you make your way left, then use the pushbarrel to get the Y and the dynamite before pushing it all the way down. Use the pushbarrel to get to the last area. Take out the robots, then use the pushbarrel near the exit to get to it.
Area 6
When you start this level, head left. You'll need to go in that direction first to get the X-Ray Specs and the floppy disk. Avoid the lava and the ceiling turrets as you get the blue key, then make your way down and deal with the robots while getting the floppy disk. Make your way up, take out the guard dog, get the green and blue keys and get the X-Ray Specs. From here, you'll need to go further up and unlock the blue door leading back to the beginning of the level. Get the dynamite when you're back in.
Now you can go right. Get the blue key and be careful with the spikes as you jump around. Past the blue door, go down and put the floppy disk in the computer. From here, you can shoot down the satellite dish, which is above the now-disabled laser field, then exit. As for entering the armor, you'll need to open it from near the start to get in.
The S is near the satellite dish, the P is above where the X-Ray Specs is, and there is one Y near the floppy disks and five Y's near the exit. If you get the Y's last, you'll get a 10K bonus for each one.
When you beat all the levels, press Escape to enter the final one.
Area 16
Compared to other levels, this one is just pure platforming. Watch out for bombs, fight the enemies, get the letters, get the red, blue and green keys, take out the satellite dish from a distance, get the dynamite, open the doors, get the blueprint, blow up the exit and go home. Compared to the other areas, this is child's play.
Once you've beaten this mission, you've beaten Episode One! Episode Two is up next!
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