Tuesday, April 5, 2022

PrinceWatercress plays Mega Man II for Game Boy - Part 4 of 5


That's half of the Robot Masters in the fortress down. Here, we take down Hard Man and Top Man.


Hard Man

The upper-left teleporter takes you to Hard Man's stage.

The Energy Tank at the beginning is dead easy to get.

The bees drop cocoons that split into five bees that fly straight for you when the cocoon hits the floor.

Watch for any part of the floor with vents in them, as they contain clap-trap like robots that spring out and chomp at Mega Man's legs. Keep going forward and just walk (or keep jumping forward if you need to) to get past them. Sliding will put you in a vulnerable position just long enough before you actually slide to let them make a meal of you.

Wait for the Joes with the ball on a chain to open their eye before shooting them, and dodge the ball and chain accordingly.

The monkeys from Wood Man's NES stage don't show up until the middle of Hard Man's stage. They'll drop down from the ceiling and follow you as soon as you walk under them, so be ready to strike. If you can hit them while they're still hanging on the ceiling, good for you.

The Mets on bulldozers are from Top Man's stage on the third NES game. Shoot the Mets to get rid of them and their implements of destruction.

Hard Man will shake the ground with his jumps (and freeze you no matter what). He also shoots his fists at you, which return like boomerangs. He's the easiest to beat with the Proto Buster out of the four Wily Fortress Masters.

Beating Hard Man gives you the Hard Knuckle.

Top Man

The upper-right teleporter takes you to Top Man's stage.

The frog robots that leap up and down (from Shadow Man's stage, which appears in the next Game Boy game) are easy to shoot down. Just takes one shot.

The disappearing/reappearing blocks are back, and now you have to deal with water physics at the same time. The second to last block is the worst, as it has the tendency to disappear before you have time to jump to the last one.

The robots that stand there and shoot to the sides can be taken care of after they stop shooting.

The cats are easy. Avoid the yarn ball they shoots out as you aim squarely for their heads. At least you're just dodging one this time as opposed to two or three.

The top shooting robots are easy if you take care of them and their tops at the same time. You can hit them anywhere, but go for the chest if you can so those tops won't become a nuisance.

The spinning top platforms move you back and forth, so be careful about where you are before you make that next leap.

Top Man can be beaten easily with the Proto Buster, if you wish. Stay near the center of the room to slide away from the tops he throws that home in on you, and jump over him when he spins to the other side of the room.

Beating Top Man gives you the Top Spin. Just like in the third NES game, this makes Mega Man spin around when used in the air and take out anything that comes directly for him. Also, it can be unwieldy.

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