We finally take down all three of the X-Hunters. Took us long enough.
Morph Moth
The floating robots will fire at you if you shoot them down, leaving their heads intact. They can also come down and fight you on the ground if you let them.
There will be junk being sucked towards the ceiling that will get in your way shortly after the beginning, but you can shoot it down with the X-Buster. It also allows you to make some low gravity jumps.
Right after this, you'll want to use the Spin Wheel and fire it at the ground. You'll open up a hidden passage in the floor that leaves to the Body Armor capsule. Just like last game, this lets you cut the amount of damage you take from attacks considerably. It also has a new feature: the Giga Crush. Damage you take is changed into an explosive weapon energy that can be used only once but can destroy everything on the screen when the energy for Giga Crush is full.
The wheels with heads are pretty slow. They're easy pickings.
You'll then meet some sort of insect robot that will leap out of a capsule and take control of a nearby junked robot. Shoot at the torso while avoiding the robot's jumping attacks, then take out the insect that jumps out when you finish the robot off. Yet another easy enemy. It shows up in green as a regular enemy, but if you don't finish off this pink version in time, it will reinsert itself into the robot and you'll have to deal with fighting the robots again.
You'll soon climb down a ladder dealing with more of those shield robots, and you'll also be able to get two large health pick-ups. You'll then deal with more junk and (if you take the top route) dragonflies that will charge at you in mid-air. Keep your X-Buster charged up and you should be able to take care of the dragonflies without incident. If they touch you, they latch on to you and make X move and do things on his own until they let go. To make them let go, just move your thumb all over the Control Pad.
If you go to the right past the first shield robot on the climb down, you'll be able to enter an X-Hunter room. In my case, I fight Serges here. Serges rides back and forth on a platform. Sometimes he'll somersault and shoot all over the room. You can dash under him while jumping over the platform when he's in the air if you need to. The platform will also drop mines. If there are too many on the ground, take them out with fully-charged X Buster shots or the Spin Wheel (if you have the latter). Take him out with fully-charged X-Buster shots whenever the shield at the top of the platform is down. This causes him to fall on his back and respond with the somersault energy blasts, but if you have at least one Sub-Tank, this shouldn't be a tough battle at all.
Beating Serges will give you Zero Part No. 01.
After another low-gravity area (with spikes that don't instantly kill you) and another junked robot (and its bug), you'll take on Morph Moth.
Morph Moth is initially in a cocoon. Shoot at the cocoon with fully charged X-Buster shots, and avoid the junk that he spews out. If the cocoon falls to the ground, stay high and keep air dashing to avoid the junk that shoots up as the cocoon moves back and forth before hanging onto the ceiling again. After you bring him down to a certain amount, the ceiling explodes and you'll actually meet Morph Moth. He'll fly around sprinkling some sort of powder around as he flies all over the room. If you have the Speed Burner from Flame Stag's stage, hit him with it. Otherwise, just use the X-Buster from the other side of the room to keep him from suddenly smacking into you while you're in mid-air. If he stops in the center of the room, stay away so you don't get hit by the beam of light he shoots toward the floor. If he's low enough to the ground, he'll shoot it directly at you instead of shooting it directly downwards, so keep that in mind.
Beating Morph Moth gives you the Silk Shot. This lets you shoot debris at enemies, and if you charge it up in certain spots, you can pull out energy instead of the usual junk.
If you have all three Zero Parts, Dr. Cain will tell you he can bring Zero back, but he will need more time to install the control chip. Even though you can't get Zero back right away, you'll get the good ending nevertheless.
Wheel Gator
Shortly after the beginning, you'll need the air dash and be just high enough to dash from the right-hand wall to the left and wall jump from there to get the X-Buster upgrade. By getting this upgrade, you can charge up the X-Buster a little longer to shoot two even more powerful shots. You can also charge up your special weapons and fire them to get move powerful versions of your special weapons.
Overdrive Ostrich
There was one section after the sandstorm generator where you can use the bike to launch yourself into a spike-laden area. When you make it into the next building, take the top path, and keep holding Right and A. You'll get the Heart Tank, but you'll immediately crash into the spiked wall and die from touching the spikes. At least you got the Heart Tank. If you have the Speed Burner, the Air Dash and the X-Buster Upgrade, you can get the Heart Tank without the bike. Again, you'll still die, but you'll still get credit for the Heart Tank.
Wheel Gator
Just going here to show you that if you have the X-Buster upgrade, the very beginning of the stage is the best place to farm for things. Just keep moving in and out where the first bird robot generator is and keep destroying, and you should be able to get everything you need to suit up and continue with the game in minutes.
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