Monday, November 18, 2019

PrinceWatercress plays Mega Man 2 - Part 7 of 7


Everlasting peace...again...until Mega Man 3, anyway.


Dr. Wily - Stage 5


As soon as you enter Stage 5, you'll immediately take on the whole boss rush section. From upper left to upper right, clockwise, it's Heat Man, Air Man, Wood Man, Bubble Man, Quick Man, Crash Man, Metal Man, and Flash Man.

I could waste a whole bunch of time typing up what all of their weaknesses are, but I'm just going to post this pic by CyberMoonStudios again because it saves me a lot of time, it's really hilarious, and it's actually pretty easy to remember...because anyone can remember pictures!

Whenever you beat a Robot Master, they leave a large health pick-up. Always grab it. Always.

It should be noted that you can hold B down to charge up the Atomic Fire if you have it equipped.

Bubble Man's chamber does not have spikes for a ceiling.

Since Quick Man's chamber is now a level playing field, he's a lot easier as a result.

Metal Man is the only Robot Master that falls to his own weapon in one hit (two on Difficult).

If you use Time Stopper on Flash Man, you actually heal him.

When you beat all eight Robot Masters again, you'll see another teleporter pad in the upper center of the room. Jump in and you'll face Dr. Wily. Again. Use Crash Bombs on the window of his ship to blow off the armor and reveal Dr. Wily, then throw Metal Blades at him to finish him off as quickly as possible. When you win, the whole floor explodes and Mega Man gets sent falling...

Dr. Wily - Stage 6


There's no music here, and the only sound you hear are the drops of acid hitting the ceiling. If these things hit you once, just let them kill you. One hit from these saps a third of your life bar.

If you go all the way to the right as you fall and keep holding Right on the Control Pad, you'll be able to run without having to worry about those acid drops at all. Just remember to jump whenever you see a step or a wall.

When you enter the final chamber, Wily turns into an alien. Only one weapon will work on him: Bubble Lead. Avoid him and the bullets he shoots out, and smack him with Bubble Lead in close. As you spend more time with this boss, you'll be getting this guy down to a science and just dodging everything perfectly on auto-pilot.

When you beat the alien, you'll find out that the room was dark, and that it was just a corporeal hologram controlled by the real Dr. Wily, who is revealed when the lights in the room come on. After finding out that his hologram has been defeated, Dr. Wily surrenders.

Mega Man then travels back home, with the seasons changing and his armor changing colors to match. Fall matches with Atomic Fire, Winter matches with Bubble Lead, Spring matches with Quick Boomerang, and Summer matches with Air Tornado.

When he makes it home, he vanishes. His helmet lies on the hill.

The credits show which members of Capcom made which Robot Master.

And with that, that's Mega Man 2 done!


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