Sunday, November 17, 2019

PrinceWatercress plays Mega Man 2 - Part 5 of 7


We finally start Dr. Wily's Fortress in this entry!

Dr. Wily - Stage 1


You'll be using Item 3 a few times to make your way over the walls at the beginning.

The 1-up you see when you reach the inside of the fortress is easy to get if you use the ladder above the platform that leads to it.

When you reach the top of the ladder that seemingly leads to nothing, use Item 1 to get to the ladder on the other side. Stand on the very edge of the platforms you create in order to go farther before you reach the ceiling. Once you start going up, you'll be dealing with the little blue guys again. Then, you'll be going over a very desolate hallway. Once you jump over a few platforms, the screen gets dark and starts to autoscroll. You'll have to deal with a dragon that follows you, and when you reach the end, you'll have to fight it.

To beat the dragon, pound him in the head with the Quick Boomerang. You'll be able to do the most damage as quickly as possible. Avoid those fireballs, and don't fall into the pit!

Dr. Wily - Stage 2


Use Item 2 to go past the spike pit. Take the ladder on the right to get an Energy Can. If you keep going down from here, you'll be able to get another Energy Can as well as two 1-ups and a bunch of weapon pick-ups.

When you drop down after the second 1-Up and second Energy Can, avoid the spike pits and aim for the hole in the center. You'll finally hit ground below. Deal with all the drills (and refill everything you need), and then use Item 3 to get up the wall.

After you make it past all those crushers, drop down and avoid the spikes. At the bottom, you'll face panels of the walls combining together to form robots. Use the Bubble Lead, the Metal Blade or the Quick Boomerang on them to bring them down as quickly as possible.

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