Monday, November 4, 2019

PrinceWatercress plays Kirby's Adventure - Part 14 of 14


asdf


Level 8

The Fountain of Dreams


Level 8 Boss


When you beat him, you'll get the Star Rod, but Dedede will try to stop you from taking it. You'll soon find out why...a deadly nightmare will come out of the Fountain of Dreams. Dedede will launch you...and the Star Rod...into the air in order to destroy this once-sealed dark power!

When you're fighting this thing, avoid its blasts (and its ram attack) and mash the B button the entire time. Speed is crucial here, as you want to finish this thing off before you get swallowed by the ground and that dark orb flies away!

When he fires one star at a time or two stars at once, just stay away from them. When he shoots out four stars at a time, be ready to move out of the way as all four of them will home in on you. It will also try to fire five energy waves. Stay in the center of the screen for the first four, then move above or below the last. It'll also try to ram you - which is evident when it shakes violently before coming straight at you. Move away, then close and fire some stars at it for the brief time it returns to the right side of the screen, since it won't attack you on its way back.

The final boss is the Nightmare, and - oh lawdy - is the music here awesome or what?

His weak point is his body, which is inside his cape...but it has to be exposed in order to be hit.

He has a lot of attacks. One of the first he'll usually send at you are five stars - two to the sides, two at a more narrow angle, and another one straight down.

Another one is moving around before dropping down towards you and firing some stars at you. If you're quick enough, you can hit him before he shoots that first star.

His body will turn into a tornado and he'll dive towards you. You can jump and damage his body with the somersault that comes with the Star Rod ability, but shooting a star into it causes more damage. If you can't get a clear shot on him, at least use the somersault. You'll do a fraction of a point of damage, but every little bit helps. Stay in the fight!

Another one of his attacks has him moving around, but this time he'll stay in the air and fire stars at you from above. Move away from his line of fire and he'll miss you. He guards his underside with his cape, so you won't be able to hit him while he does this.

He teleports around sometimes, especially if you happen to be directly behind him before you can attack.

Every once in a while, his body will turn into a tornado, but instead of coming towards you, he'll rocket into the air and dive upside down close to the ground. If you're quick, you can hit him with a star...but you have to be quick.

Once you finally beat this guy, you did it! You saved Dream Land again! Enjoy your ending!

For beating the game the first time, you get the ability to play music on the sound test, play all the sub-games (the mini-games throughout the game) and you get Extra Game Mode. It's the same as the first game, but you can't save your progress and you only have three maximum hit points. (As a result, Pep Brews only refill one hit point.) Also, it should be mentioned that there is more for beating Extra Game Mode after all. If you beat Extra Game Mode 100%, you unlock Boss Endurance mode and you get the rank of "Super Star." (It's not "Hero of Time" like I originally thought.) If you beat all the Sub-Games and the Boss Endurance mode, you'll get the "Perfect" rank.

Now that I've written this, I may have to play this on Extra Game...

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