Monday, January 6, 2014

PrinceWatercress plays Mighty Morphin' Power Rangers: The Movie (SNES) - Stage 1


Putties are attacking Angel Grove! Rangers, you know what you must do!

Unlike the original MMPR game, this one controls more like Monster in My Pocket for NES. You just have the standing attack, the jumping attack, and the crouching attack, but you can't double jump. You can morph at anytime when you fill your power bar up completely, and when not in Ranger Mode, it gives you more power for your special attack, which you can use by pressing X before you've morphed. You can also switch between the foreground area and the background area with the R button.

If you press it while morphed and the bar is full and/or flashing, you get the full-screen bomb attack from the original SNES game. You can also jump from the foreground to the background in certain parts of the game, like in the early Fatal Fury games.

There are also food power-ups that replenish the five health units you have (morphing also does this), as well as small lightning bolts (that give you a little bit of energy on your Power Meter) and big lightning bolts (that give you a good amount.)

The stage starts out in downtown Angel Grove. If I saw a Putty driving a car or riding a motorcycle, I'd either think of A) hijacking it, or B) I have problems.

We then enter a shopping center where these robots drop bombs at you from mid-air. The place then catches on fire thanks to these elephant-head looking robots that you destroy, and you have to dodge debris and fire while trying not to fall into holes. You then reach the top of a building and fight Putties while waiting for a blimp, which you jump onto.

Once there, you fight Mirror Maniac from the second season of Power Rangers (the same source where almost all the other bosses come from), who creates fake copies of himself (signified with the grayer, dimmer mirror of the two) and rolls into a ball in an attempt to hit you. He also has a mirror beam that can easily be ducked under.

He's pretty easy as long as you keep a sharp eye on him when he does the mirror trick. Thankfully, canisters containing the big thunder bolts that give you a bigger amount of energy drop down during the boss fights, giving you energy to power up the bomb as well as your physical attacks for a short time.

Once he's gone, you get more points depending on how much health and power you have left, as well as how quickly you got through the stage, and you head to the next round.

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