Thursday, January 16, 2014

jammo2000 plays Mighty Morphin Power Rangers for Super Nintendo - Part 11 of 12


We play as the Megazord? Finally!

Area 6


Welcome to the Megazord mode!

In the next two stages, you'll be fighting giant monster bosses with the Megazord. This is just like playing a fighting game, except that you have to press B to jump.

The first boss has a few attacks. Jump over its eye beams, and stay away from the green puke that it vomits into the floor. He will also shoot a few projectiles from the white face in its body, and it only does this when its power meter is full. He also has a claw swipe (with extending fingernails) as well as a shoulder ram attack.

Thankfully, you have a power meter as well. As you fill it up, you can shoot out projectiles, flames that run on the ground towards your opponent, aerial fireballs that go towards the ground, and a giant energy wave that does a good amount of damage if and when it hits the enemy.

When the enemy's life goes all the way down, you've won! Try not to die, though. You only have one life as the Megazord.
 

Megazord Controls


Control Pad: Move around and duck (move away to block)
B: Jump (does shoulder block in close)
Y: Swing sword
Down+Y: Swing sword low
Up+Y: Overhead sword swing (uses a little bit of your power)
X: Use projectile weapon (must fill certain amount of power meter; higher power meter = better attacks)

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