Monday, March 25, 2013

HCBailly plays Final Fantasy: Mystic Quest - Part 16 of 23

In this video, we take down a tree-infesting monster and take on yet another treacherous mountain.

Giant Tree - 5F


You'll finally meet the boss here...finally, the last of the monsters!

Gidrah

Weak against: Wind

Finally! We fight a chimera!

Finish off the Skudliers, and then use Aero as much as possible on Gidrah. Gidrah can cause a lot of chaos if you're not ready. He can Paralyze you with the Para Gas, and his own Wind magic is pretty powerful. Keep your part healed and wail on him with Aero, and you'll cruise to victory.

When you beat Gidrah, you'll take a ride on the Gaint Tree to Windia. If you pay attention to the background, the trees spell out the message "Go On Kid!!" Is this your doing, Tristam? XD

Kaidge Temple


You'll meet the old man on the cloud again. He'll tell you that Captain Mac will tell you about the Prophecy before he flies off again.

That tile you don't have the Crest for shows up again here. Don't worry...you'll get that Crest soon!

Windia


Skip the battlefields for now and go to Windia.

The first house you see (the one on the left) has a woman who will sell you the Cupid Locket for 300 GP. It protects Benjamin from Silence, Confusion and Blind, making it worth the purchase.

You'll notice that it's really windy in the town of Windia. One of the two houses with the Chocobo weather vane on the roof (it's the lower one, by the way) is home to Otto, a very clever man whose Rainbow Road offers passage to Pazuzu's Tower. His daughter Norma went there, but she can't return because the powerful wind from mt. Gale broke the road-making machine. You'll have to stop the wind so he can use the Rainbow Road again.

The two houses to the north have that tile again. The old man in the house to the right will tell you the Mobius Crest is buried in Spencer's place, and that it can grant you access to the Ship Dock. Ah, so that's what it's called.

Kaidge Temple Battlefield


No new enemies here.

For clearing this battlefield, you'll earn 2808 EXP.

Windia Battlefield


You actually get two new enemies here: the Water Hag and the Vampire.

For clearing this battlefield out, you win 2700 EXP. Sadly, this is the last battlefield in the game, so if you want to level up from here on out, you'll have to go through hell.

Windhole Temple


There's a chest containing Heal Potions, but not much else.

Cheat Sheet

Vampire
Weak against: Wind
Water Hag
Weak against: Fire

Sunday, March 24, 2013

The Music of Final Fantasy: Mystic Quest - The OST (Part 2)

Yeah, I know. There wasn't much new with parts 9-15. Then again, it'll probably give you a good reason to check out the last intermission if you definitely haven't done so already, which you can check out here.

City of Fire ~ Fireberg/Faeria

 Rock 'N' Roll

 Lava Dome

HCBailly plays Final Fantasy: Mystic Quest - Part 15 of 23

We go into a giant tree to kill off about twenty smaller ones. It's like a terrible variation of those nesting dolls, I tell you!

Alive Forest


Go back to the giant tree, and it will take you to Windia...if you can destroy all the monsters inside of it. It will then open its mouth, and you can go in.
 

Giant Tree - 1F


The Y's on the ground are branches. If you grab them with the Dragon Claw, you can clear some huge gaps between platforms and reach previously unreachable areas.

Kaeli now has Cure, Heal and Aero, so she can nuke some of the enemies in one attack as well.

The Live Oaks are, just like its earlier variants, weak to Axes. The Snipions are weak to Fire, but you're better off hitting them with Kaeli's axe or something else, since they have relatively low HP compared to the other monsters here.
 

Giant Tree - 2F


The vine takes you back down to 1F, so don't bother climbing it.

The Mad Toads are weak to Water, and while they are not weak to Wind, Kaeli can kill them in one hit with Aero as well.

The mushrooms can be cut down with the axe, just like the small trees.

The red chest here gives you a Wizard spell for Benjamin: Meteor. This one does impressive damage, so save it for later.

To open the closed mouths of the faces in the wall, hit them with your sword (just like the statues in the Ice Pyramid) to open them. Now you can continue on.
 

Giant Tree - 3F


Two new enemies here. The Leech is one of the few monsters in the game that are weak to Earth, while the Oozes are immune to and will repel magic attacks, turning a fraction of the damage dealt back onto you. They are weak to Bombs, though.

Take the vine in the left end of this floor to reach an otherwise unreachable area of 2F.

To climb that long wall, press A to drop down and hold it again when you're on the lower climbable area.
 

Giant Tree - 4F


The Skuldiers are weak to Wind, but they can also Confuse, so attack them with Aero whenever possible. They also have Doom Power, which is a Death spell, so finish them off before they can attack!
 

Cheat Sheet

 
Leech
Weak against: Earth
 
Live Oak
Weak against: Axe
 
Mad Toad
Weak against: Water
 
Ooze
Weak against: Bomb
 
Skuldier
Weak against: Wind
 
Snipion
Weak against: Fire

Saturday, March 23, 2013

HCBailly plays Final Fantasy: Mystic Quest - Part 14 of 23

The game's winding down, and it's time to head to Windia. Get ready!

Focus Tower


You're done with the Fire Crystal region, so it's time to go back into the Focus Tower.

Open the purple door with the Sun Coin, and you'll meet the old man on the cloud yet again. He'll tell you to be on the lookout for Captain Mac's ship before he speeds off yet again.

Doom Castle - 2B


Head down the stairs first. Head down to the other side and you'll find yourself in a blocked off section of a place known as the Doom Castle. Yes, there's a castle of doom underneath the Focus Tower. You'll find there's a chest, but you'll have to fight monsters to get it. You'll fight a Minotar Zombie, an Iflyte...and a Shadow. Finish the Shadow off with first, using either Thunder or Water (they're also weak against Wind, but you don't have a Wind spell yet). They can not only multiply themselves like the Ghosts, they can also cast Doom Dance, which insta-kills if it connects.

You won't see the Shadow again for quite a while, so when we meet it again in a main area, I'll treat it as a new enemy again.

After this fight, you'll be able to open the chest and get Aero for Benjamin. Finally a wind elemental spell! Now you have all the Black spells in the game!

Head back upstairs and leave. You're done here.

Rope Bridge


When you cross the Rope Bridge, a monster will appear out of nowhere. When Reuben steps up to fight it, it'll knock him off the bridge and onto a platform below. Fight this thing off, then climb down the nearby vine and talk to him. You'll fight a single Mummy, which can be defeated easily with Aero. A little later, you'll be fighting these things in groups, and they can Petrify you if you don't take them out quickly.

Reuben will tell you he's alright and that he'll catch up. When you climb back up, you'll meet Tristam again. Now he'll join back up with you.

The second vine takes you to some Cure Potions, while the fifth vine takes you to some Seeds! Finally, a place that's really easy to stock up on Seeds at!

Tristam is a little stronger this time around. His new helmet protects him against Fire and raises his defense, but it's the only new armor he has. Nevertheless, he still has the same elemental and special defenses.

Alive Forest


Equip the Battle Axe and get ready to cut some trees!

When you find a lone tree, cut it down. You'll find a tile you can stand on that will take you to secret treasure rooms if you have the respective crest. They're not very impressive, really...usually Potions, Ninja Stars or Refreshers, depending on the crest.

If you go all the way south, you'll get the Giant's Axe. With an attack power of nearly 200, this weapon is worth having.

There's a giant tree with a face on it in the middle of the forest. If you talk to it, you won't really get much out of it. In fact, you won't get anything out of it at all. Tristam will tell you to go find Kaeli. Back to Aquaria!

Aquaria


Go back to Phoebe's house and you'll find Kaeli resting in bed. Go back into the tunnel and talk to Spencer. The tunnel still isn't finished, and he needs the help of Otto, who is in Windia. He'll then talk to Tristam, and they'll both go out treasure hunting.

Before he leaves you again, Tristam will finally give you the treasure he found in the Bone Dungeon...the Dragon Claw! It basically does everything the Charm Claw does plus Petrify!

Phoebe then shows up and decided to use a bomb to open up the tunnel, causing the tunnel to collapse. FFFFFUUUUU

Head back upstairs and talk to Kaeli; she'll join you again.

The Dragon Claw can extend six spaces ahead. Keep this in mind; you'll definitely be taking advantage of this later.

Anyway, Kaeli has a Giant's Axe, and she's more powerful this time around. Now you can talk to the tree in Alive Forest.

Cheat Sheet

Mummy
Weak against: Wind

Shadow
Strong against: Blind
Weak against: Thunder, Water, Wind

Spector
Weak against: Shoot, Wind

HCBailly plays Final Fantasy: Mystic Quest - Part 13 of 23

Three down, one to go.

There are a lot of Cure and Heal Potions here, so stock up when you see the brown chests.

For some reason, the part where you meet the boss here reminds me of StarTropics...except you can't die on the way to meeting him.

The boss here is the Dualhead Hydra.
 

Dualhead Hydra


Strangely enough, the boss isn't weak against Water, so pound him with White and Reuben's Morning Star. The Dualhead Hydra's Para-breath can Paralyze, the Poisonbreath Poisons you, and the Stone Gas will Petrify you. Hope you've got a lot of Heal Potions!

As the battle wears on, the Hydra will lose one of its heads, then it loses the second neck entirely. C'mon, I wanna fight a headless boss!

When you defeat it, you'll free the Fire Crystal. Reuben will mention someone from Windia mentioning a Crystal...then lava will flow out of the volcano, giving you access to another battlefield.

Open the chest nearby to get the Sun Coin, then get out of there by taking the stairs to the right.
 

Lava Dome Battlefield


This one is a bit difficult for the game's standards. You'll usually get hit first, and also Paralyzed and Petrified often. You'll be fighting either Iflytes or Sthenos, often two at a time, so rest often if you need to.

Clearing this battlefield gives you 1068 EXP.

Friday, March 22, 2013

HCBailly plays Final Fantasy: Mystic Quest - Part 12 of 23

The deeper you go, the deeper the trouble...welcome to the Lava Dome!

Even more new enemies abound, including another Medusa-like creature, the Stheno. Her Bad Breath can Paralyze you, but it doesn't do any damage.

The Mega Grenade can blow up the rocks if you throw one at them. For once, the throw that comes with the Mega Grenade outside of battle is useful.

The Iflytes can put you to Sleep just like the Ninjas can. Thankfully, they're not as bad as Jinn.

Avizzards can be easily killed off with White, especially in groups. They aren't weak against it, but it works. They can also Silence you if given the chance.

You'll be able to find the Moon Helm for Benjamin, which protects against Fire.

Upon further exploration of the Lava Dome, you'll find a switch that opens a pair of double doors nearby. You'll also find the Life spell for Benjamin. Congratulations, you have all the White Magic in the game.

Cheat Sheet

Iflyte
Weak against: Water
Salamand
Weak against: Water

HCBailly plays Final Fantasy: Mystic Quest - Part 11 of 23

If there are any constants in a series of PrinceWatercress blogs, there are boss rushes, conveyor belts, awesome music, DeceasedCrab, wacky difficulty, and now...volcanoes!

Fireburg Battlefield 6


The new enemy is the Ghosts. These guys are pains in the butt. They can multiply and attack you on the same turn, and they will counter with Confuse Touch if you attack them with a Sword or Axe.

If they multiply, their clones will be around the same HP range as the original, so don't worry about being bombarded endlessly by Ghosts. They can, of course, be killed off with Cure. Hope you have plenty of Seeds!

Cleaning this battlefield out awards you with 1200 EXP.

Volcano


There are a lot of monsters in this area, so be prepared to heal yourself every once in a while.

The red chest at the beginning contains another spell for Benjamin: White. This is exactly the same as Holy. (It was called White in America back in the day because Nintendo censored out any and all religious references in a game. Yeah, Nintendo was evil back then. I don't care if they didn't want to offend Americans, they were still evil.)

The music here is pretty good, you'll get to hear it again when you're at the Lava Dome.

There are plenty of new enemies here. A lot of them, not surprisingly, are weak against Water, so your Blizzard spell will be getting a workout here.

The Nitemares can put you to Sleep, so be careful. Also the Were Wolves can cast Quake on you if you don't take care of them immediately.

Parts of the Volcano are foggy, and if you don't have the Mask, you won't be able to see the monsters...basically a repeat of the Magic Mirror in the Ice Pyramid. You'll be treading through both foggy and un-foggy areas to get the Mask, so be ready to fight.

When you reach the end, you'll fight the Medusa.

Medusa


Take out the Were Wolves, then focus on the Medusa. She'll Petrify you with the Stone Gaze, so carry plenty of Heal Potions in case she decides to use it on Reuben.

Keep hitting her with White and Reuben's Morning Star and you'll do the most damage in fewest hits. The shorter this fight goes, the better.

Lava Dome


Go down the stairs and you'll be able to access the Lava Dome. Restock on items if you need to, and rest at the Inn, because you'll need all the strength you can muster.

Once again, there are more new enemies here.

The Hot Wings aren't weak to Water, and you don't have a Shoot attack, but they're weak, so who cares? They can Cure themselves, but you'll more than likely be too busy beating them to the punch to notice.

The Ninjas can put you to sleep with Lullaby, so putting them out of commission as soon as possible is a high priority when one pops up. Also, the Fangpires can Confuse you, so be on your guard and take them out quickly as well.

Cheat Sheet

Adamant Turtle
Weak against: Axe
Fangpire
Weak against: Fire
Ninja
Weak against: Water, Thunder
Nitemare
Weak against: Thunder
Were Wolf
Weak against: Water