Wednesday, September 4, 2024

PrinceWatercress plays Chrono Trigger (Super NES) - Part 6 of 70


We go deeper into the cathedral in our quest to save Queen Leene in this entry.



In the second section of the cathedral, you can save your game. From here, you'll have to go around in a circle and hit a skull switch to lower the spikes in the central chamber. The switch on the west end will just release more monsters, while the one on the east end will lower the spikes.

The Mad Bats will bite at you and also try to hit you with a sonar attack from a distance. If you can hit them with Fire Whirl in groups, so much the better.

You'll have to talk to the sleeping Hench in order to fight him.

One of the side stairways you'll go down on the way to pressing switches and exploring will turn into a slide and force you downwards, forcing you to go the long way around just to get back to the beginning and to the central chamber. Once you're here, you'll be facing some Henches and Diablos, but you should be able to take care of them. After that, open the nearby chest to get an Iron Sword for Frog, which is stronger than the sword that he starts with, and play the organ to open the doorway to the far north.

This doorway leads to some more fights and contains a path to the final chamber. You'll also get one more chance to save your game, so make sure you take advantage of it. Once you go through the door to the north, you'll find Queen Leene and the Chancellor. Head to the north end of the room to save Queen Leene and face the Chancellor, who is really the evil monster Yakra.

Yakra is your first boss battle and can attack your party in several ways: running through all of them with a charge attack, shooting a spike attack at one person for a good amount of damage, spitting a ball at them for minimal damage and also trying to put one person to sleep with a ball of dirt. Lucca will more likely be healing people unless you can somehow do it with Frog (which can help), and if you need her to attack, have it be with Flame Toss or Fire Whirl, as her gun is useless early in the game. As far as Crono and Frog go, have them attack with X Strike multiple times, as you'll need to deal some damage to get rid of this guy. Eventually, you'll take Yakra down.

Once Queen Leene thanks you for saving her, you can then open the chests to the north. One of them will contain a Mid Ether, which replenishes 30 MP compared to 10 MP from the Ether. The other will contain the real Chancellor, who will thank you for saving him. If you leave with Queen Leene without the real Chancellor, he will pop out of the chest on his own and try to catch up with you in hilarious fashion.

[url=https://vgmaps.com/Atlas/SuperNES/ChronoTrigger-600AD-GuardiaCastle.png]Guardia Castle (600 A.D.) (by Rick Bruns)

You'll then be back at the castle throne room. The King will thank you, as will Queen Leene, but Frog will be hard on himself, blaming himself for everything that has just happened before leaving. 

You can follow him now, but Queen Leene will also ask about Marle, and Lucca will mention going back to where Marle disappeared to see if she is still there. Take the right stairway up to the Queen's bedroom and enter the bedroom, and you'll finally meet Marle, who suddenly pops right back into existence. After Marle talks about what it is like being in what seems to be the limbo of time and space from being wiped out of history, Lucca will call Marle "Princess Nadia," and Marle will reveal that she is indeed Princess Nadia of Guardia. After some conversation, which involves a question where it doesn't matter what answer you choose, Marle will join the party.

If you want, you can talk to Queen Leene with Marle in your party at this point for some humorous optional dialogue in which Leene states that Marle could pass for her twin and Marle tells the King and Queen to get alone or else she'll be in big trouble, much to the King and Queen's confusion. 

From here, it's time to leave the castle and head back, but you'll run into Frog on the way out. Frog will blame himself for what has happened once again, then look at Marle and call her resemblance to Queen Leene uncanny. He will then leave, and Lucca will mention that Frog wasn't really such a bad guy. From here, you can leave.




It's now time to head back through Guardia Forest and then through Truce Canyon. You'll face some different enemies, such as some Green Imps as well as a Poly, who can run into you and stomp on you. The Poly is a little more powerful than the Roly, so hit it hard.

Once you head back to where you came into the canyon from, you'll find a portal. Lucca will produce an item known as the Gate Key, and mention that while there is some logic as to how these portals, or Gates, exist, she does not know how exactly they have been formed. From here, you'll enter the gate and head back to Leene Square. Lucca leaves, and Marle will ask you to take her back home to Guardia Castle.


From here, some of the merchants from the south part of the square will be gone and back in their stores in the towns, especially the merchant from Truce Village. You can still talk to Melchior, and at this point, you should have enough money to buy the Lode Sword for Crono, which you'll be needing. (Just make sure to say "no" when he asks you to sell him the pendant.)

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