We finish off the first area and watch the difficult ramp up...not very much at all.
Chapter 3: A Bridge Too Fur
(continued)
There are also boxes of thumb tacks. Hitting them, of course, triggers the thumbtacks coming out. Once again, don't step on the thumbtacks unless you have a death wish.
The piles of eggs that the Woolies use don't give you any points, but if you glide into the top of them, you'll rocket up into the air. It's a nice bonus that come along with that wacky squish sound the eggs make when you destroy them.
One of the sets of houses in this level has a cave underneath. Enter the opening, then go into the cave opening and hit the switch by simply running into it. When you re-enter the first part of the cave, the water will be drained. You'll get a 1-up on the other side for your efforts.
The boot launches you in the direction the toe is facing.
Really interesting fact: if you collect 500 yarn balls in a chapter, you'll get an extra life.
Every third chapter brings you a boss. The two bosses here are two large yarn ball UFOs. They're supposed to be red and yellow, but due to the graphical limitations on the Genesis/Mega Drive (hey, the red yarn balls look orange), they're both yellow here. You have to hit the yarn ball on the UFOs when the Woolie faces show up. Avoid the yarn balls that hang from the bottom of them, and hold the glide button down when you're in the air so you can destroy these guys with ease. After two hits each, they're gone!
Chapter 4: Fair Conditioning
"Hey, whatever blows your hair back!"
Now the blue yarn balls look purple.
Welcome to the fairgrounds, the second area of the game. You'll be wearing many hats in this game: roller coaster rider, merry-go-round enthusiast, strongman hammer, and all-out daredevil (you'll be running on roller coaster rails and jumping over huge pits of thumbtacks).
The Woolies have hair now, apparently. They have different stuff on their head as you enter new areas of the game.
The hot dog enemies are more or less generic, as they just jump back and forth. The ice cream cones freeze you temporarily if you touch them, and they are the only enemies in the game that won't kill you when you touch them.
To get the maximum height out of the strongman bells, jump from the top of either of the platforms next to the see-saw. Don't glide until after you've rocketed into the air.
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