Sunday, March 16, 2014

Cauchemar89 plays Kiwi Kraze aka New Zealand Story - Part 1 of 3

It took me forever but Cauchemar89 finally makes his first appearance since the early days of the PrinceWatercress blog!

The game is known as Kiwi Kraze in America, but it was also known as New Zealand Story in Europe and Australia. In Japan, it was known as Nyu Jirando Suton.

Anyway, you're playing as Tiki, a yellow kiwi. Your girlfriend, Phee Phee, as well as the rest of your Kiwi buddies have been kiwi-napped by a leopard seal named Wally. Wally wants to eat your friends...but that's not going to happen now, is it?

World 1: Auckland


World 1-1


The enemies here are deceptively simple. The guys in the red shells only attack when they hide in their shells and send out some green projectile that runs across the floor, and the blue soldier guys move forward with guns at the ready. (It looks like they shoot blue bananas. Boomerangs? I dunno.) One of the blue soldiers drops a green gun when you kill it, which changes your default bow and arrow into a laser gun.

The thing that looks like a shining cross is really a spike. Touching it equals instant death.

Take the fruit that the enemies leave behind for points.

As you can see, there are warps, but since Cauchemar is playing without them, they won't be mentioned.

It's easy to reach the Kiwi you're needing to save from there.

World 1-2


Well...this is different.

Just a run to the top where you take down more enemies. When you reach the top, follow the enemies and you'll reach the exit.

World 1-3


Wait for the flying enemies to appear, then shoot one of them off their ride, jump on it and move around with the Control Pad. Use the A button to ascend. Flying practice at its best.

The tiny circles that look like gears are miniature spikes. Yes, they're still dangerous.

World 1-4


If you see a book, grabbing it destroys all enemies currently onscreen. The tiny clock on the pedestal freezes all onscreen enemies, leaving you free to destroy them and take whatever fruit they leave behind.

The boss here is an ice-encrusted whale. Stay on the far right side to avoid its snowflakes, then let it come at you. Shoot at the whale while you're in its mouth, and avoid the water droplets. When you shoot him enough times, he breaks away and you're free to head to World 2.

World 2: Rotorua


World 2-1


Look at that. Different textures in this world.

The guy that looks like a six-point star can make clones of himself if you let him run around and do his thing.

The little statues that look like boys blowing horns are really wall turrets. Avoid the fireballs they shoot out.

The green eight-point stars, on the other hand, are spikes. Use the two-sided arrow block to fly over them.

World 2-2


This one is a maze. The spikes look like wildly-designed shurikens and there are bats that fly around and poop spikes. You'll be alternating between flying around and walking to avoid spikes.

If you take too long, the game will tell you to hurry up and the music gets fast. After about ten or fifteen seconds, the music is even faster and Satan himself comes after you. If he touches you, it's instant death, but then again, everything kills you in one hit anyway.

Thankfully, the maze here is linear, even if it's really huge.

World 2-3


You can attack in the water. Only thing is, you have to be at the very surface in order to shoot water waves at your opponent. At least they arc slightly upwards, so you can attack anything in front of you with more accuracy.

You'll meet what looks like some sort of green underwater volcano at the end. When you get it near it, though, it expands upward in size and tries to grab you like some sort of mutant tentacle. What in the world was Taito smoking?!?

World 2-4


The stage begins with a bunch of wall turrets shooting balls in a maze-like corridors. You'll have to time your movements correctly to keep from being hit.

Afterward, you'll have to swim in the water and head to the spike infested section of the stage. Thankfully, you can easily reach alternate routes just by jumping. Be careful when you're doing this, as you can jump through ceilings and end up somewhere you were just at.


The boss here is a red mosaic octopus shooting bats. Keep shooting at it and avoid/shoot down the bats. The bats can track you, but they can't follow you around!

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