Wednesday, September 4, 2013

Kikoskia quickly plays MMPR: The Movie for Sega Genesis/Mega Drive - Part 4 of 6

Not only do you fight the S. Sentinels again, the next stage throw some unnecessary random door finding you get no hints about. As if the game couldn't possibly be awful enough...

S. Sentinel Trio


You get to use the Thunder Megazord here if you want? Joy. Also, you can use the Mega Tigerzord here, too.

Anyway, you have to fight all three S. Sentinels. Again. Same strategies (or lack of strategy thereof) applies.

Stage 4


Well, you have to rescue Rocky, Aisha and Adam from Goldar's clutches in this stage, so you get to see the first American cast one last time before they knock you back into the movie continuum of the game.

And, oh tjord, could they make this any more unnecessarily confusing?

Destroy the first rock wall you see (you'll see what I mean) and enter the resulting doorway. Run all the way to the right on the next screen and open the rock wall up there. After taking down a bazillion putties, you'll finally go to the next screen. There's a rock wall next to the door here that you have to destroy. Take it down and enter the resulting door.

You'll then fight a super-sized Lord Zedd. Avoid his hand and run away when he opens and closes it repeatedly, get hits in when it stays still, then run away again when it starts repeatedly opening and closing. He's really that easy.

Run all the way to the right once you return to the previous screen. You'll fight a bunch of putties before taking on Goldar. He'll slash at you with his sword (like Scorpitron, he has some range) before he flies around and tries to set you on fire with a bunch of laser blasts. Since you can't land a full combo on him, you'll have to hit him out of the air. Use the rock that's here if you have trouble landing some major damage on him. Don't worry about completely destroying him, Goldar will run away when he's low on health.

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