Monday, September 30, 2013

Bladedlightning/CaptainVulgarity plays Daffy Duck: The Marvin Missions - Part 1 of 11


"Duck Dodgers in the 24½ Century!"

Where There's Duck, There's Fire

Planet: Magma
Type: Resort
Size: Big
Atmosphere: Quaint

In Level 1, you have to save politicians who have been held hostage by Marvin the Martian, who is causing havoc throughout the Looney Tunes galaxy. Whether this is all loosely based on old Duck Dodgers cartoons or all part of one grand scheme, the game never explains - you're just going after Marvin the Martian for five levels. Fun, I know.

Oh, and you have to do all this in one sitting. There's no passwords or anything. Shame on you, Sunsoft.

Before you begin a level, you'll be able to buy power-ups. You start off with $1500, and you'll be able to gain more along the way.

The first five are the Freeze Gun, the Electricity Gun, the Three-Way Gun, the Bomb Gun and the Anti-Matter Gun, followed by the Continue Gem and the Extra Life. The purple arrow, of course, lets you exit the store and get on with the game. I'll explain the power-ups as we go.

Section 1


The rocks that come out of the lava, as well as the lava itself, cause damage. The first enemy you'll see here is this cactus guy. Shoot him a few times, then hold X to use your cape as a shield to nullify his spike attack before shooting him again. Defeating enemies causes them to drop cash, which you should pick up before it disappears. You'll also find power-ups throughout the game if you know where to look.

The Nutty Bomb destroys everything on-screen, and also packs a punch on bosses. You can carry up to nine at any time.

You have 12 hit points, as indicated by four health units that get smaller until they disappear. Drinking a glass of Orange Juice will replenish it fully.

You also have a jetpack that activates when you press and hold B. You'll be able to fly as long as you have fuel...

The little yellow men come out through cracks in the rock walls. Block their rocks when they burst out, then shoot and block their attacks.

When you shoot, you get knocked back into a sitting-down position. There's no rapid fire, and this sitting position also helps you get through certain spots in the game when you keep shooting (if it doesn't cramp your trigger finger first).

This guy will drop a Three-Way Gun when you destroy  him. This gun shoots three shots - two diagonal, one straight. It's most useful when you shoot up (which doesn't knock you back when you do so), or when you're right in front of an enemy.

Jump on the platform after shooting the next cactus, then jump left and use the jetpack. Avoid the mini-volcano that spews rocks, and leap through the wall. Kill the cactus, then you'll be able to fly to an extra life (self-explanatory) and a Continue Gem (Five of these equal one continue, and you start out with one at the beginning of the game. Better save your money for some or remember where they all are, as they're few and far between if you don't buy them prior to the next level).

Going down will give you a glass of Orange Juice if you go left. Also, the lava waterfalls don't damage you. They're just part of the foreground.

The purple arrows are continue points. Touch them, and you'll start at the last one you touched if you die.

If Duck Dodgers says "Hoo-hoo!" when he gets hit, it's one HP of damage. If he says "Mother!" it's three HP of damage - a whole unit! Be careful and know when to block!

When you reach the right-most part of the stage, you'll get the Freeze Gun. This freeze enemies with one shot, but it doesn't damage them. It does, however, give you extra time to either switch to another gun and shoot them down or run away from them entirely if the situation calls for it, as some enemies can be really annoying at times.

When you make it further up, you'll find a Bomb Gun, which shoots a small steel ball that bounces for a few seconds in the direction you shoot it before it either explodes or hits an enemy, It's more powerful than the blaster and can come in handy at times.

When you make it to the resort, Marvin the Martian will water of his own Martian soldiers. Concentrate on one, grab its money when it dies, and shoot the other one as you block its shots. Once the other one's gone, grab the money it drops. The politician here will be freed from the ropes that have tied him up. It's on to the second section (every level has four sections).

Section 2


There are more Martians here. Some walk around, some don't. They take less damage before dying, unlike the ones you just fought at the end of Section 1.

Pausing the game brings up the map. The blinking dot is your current locations. Small map sure is small.

If you shoot the ones that walk around in the back, block immediately, as they will shoot at you in response just after they turn around. The ones that stand around can be fought like the helmeted Martians. They fire more often (and it also hurts), so shoot, shoot, block, repeat until they're dead. Get used to the Martians, you'll see them throughout the game.

As you traverse the resort, you'll find an Electricity Gun. It fires a beam of electricity that covers more of the screen. No two shots are alike in appearance! It's slightly stronger, but it makes up for that with its speed.

To the right is the pool. This is what Lava Lakes Pleasure Resort has for a pool? I am disappoint. After that is the other half of the resort, as well as more Martians. Take a look around here thoroughly; you'll get two Three-Way Guns, a glass of Orange Juice and a can of Jetpack Fuel for your efforts.

Before you take the lift down, go right, and leap through the walls to get money and a Continue Gem. Above the lift is another Freeze Gun and another glass of Orange Juice. Going right before you hit the bottom gives you another much-needed Extra Life. Also, watch out for the drops of lava that come down from the ceiling.

Once again, you fight those helmeted Martians at the end of the section. Same strategies apply. If you have the Bomb Gun from the Weapon Shop, it definitely helps.

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