Tuesday, September 17, 2013

Dilandau3000 plays King's Quest 1: Quest For The Crown - Part 4 of 12

If the magic mirror shows you as King of Daventry when you look at it, how come you can still die in the game with the magic mirror in hand? /philosoraptor

 
Go west here, and you'll come across a screen full of stalagmites. Go up and to the right when you're at the northwest corner of this screen, then go up and left when you can't go any further to the right, and you'll be able to make your way towards the exit. Where's the dragon, anyway? Did he just fly away and flee Daventry?
 

You'll now be in a sparse meadow area with a cave. Go one screen west and you'll be at another lake. Going west here takes you to another meadow with a clover patch in it. One of the clovers is flashing. Pick it up and you'll notice it has four leaves.

Going west another screen from here takes you to a lake at the edge of a cliff. Jumping off of it will kill you. Go west from here (be sure to stay as south of the lake as you can) and you'll see another screen. You'll find an elf here. If you go up to the elf and talk to him, he'll give you a ring. He'll tell you that it will make you invisible for a short time if you put it on. Better save that for something important, shall we?

Going west another screen from here takes you to a cave with a door on it. This door has a large keyhole in it. You'll need the key to open it. If you pick the lock in the VGA remake, you'll get a reference to the first Hero's Quest game.

Going west brings you to another lake. One more screen to the west is what looks like a dark forest. If you move further to the left on this screen, the witch will come and try to grab you. If she catches you, she'll turn you into a gingerbread man. If you press F4, you can duck under her when she comes near. Press it again to stand. (Pressing F6 lets you jump.)

If you go north from this screen, you'll see the witch's house. (Why she carries you so far to the east in the death sequence from earlier is beyond me.)

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