Tuesday, September 3, 2013

Kikoskia quickly plays MMPR: The Movie for Sega Genesis/Mega Drive - Part 3 of 6

We get to use Zords again? About time. Also, we fight Putties, and they're honestly not much better.

Hornitron and Scorpitron Battle


You'll fight Hornitron first. Aside from all the laser firing as well as the grab attack, he's not much harder than one would think. Get in close and mash the B button. If you can throw that thing, do it.

Hornitron will run away when he's low on life and you'll deal with Scorpitron next. Hitting it with your grab and dash attacks will make this easier, since he's just small enough to make comboing Scorpitron a problem unless you're standing right next to him. The main attacks to watch out here is the jump attack (since Scorpitron gets some good airtime) and the tail whip (it's got some range).

Stage 3


The game now takes you to a flashback sequence when Rocky, Adam and Aisha first joined up. Interestingly, you get pictures of Jason, Zack and Trini at the bottom of the Player Select screen this time around.

You fight Putty Patrollers this time around, but guess what? They're even weaker than the Oozemen and they're not even that competent. After finishing off a couple of them, you'll face S. Sentinel Neck. Aside from a dash attack and a sword, he's not that tough. He runs away when he's low on health.

After this, you'll be grabbing barrels to take out already-weak Putty Patrollers in one shot. Then you'll take on S. Sentinel Ear, who isn't much different. He does have a hair attack that may bring on fond memories of Kabuki Quantum Fighter.

You'll soon meet some more Putties along with S. Sentinel Ring. S. Sentinel Ring has a staff and can shoot laser beams out of it, so stay on the move while he's on the screen along with the Putties.

Go further to the right after taking care of Ring, and you'll face all three S. Sentinels at once. Throw one into the others when necessary, you'll be doing that quite a bit.

No comments:

Post a Comment