Friday, November 14, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 25 of 28


We grab the last of the pick-ups before heading back to the final area.


2:18 - After running around the bridge controls clockwise, we head to another puzzle room where we need to push some blocks. You'll need to use the raised area in the center to create a stack three blocks high, then high jump and glide to get an eldritch energy extension for our runes.

7:25 - We're done here. We need to go back underwater for some more eldritch energy. With this, we have all the magic energy in the game!

10:10 - Back at the boat, shift back to the spiritual realm, then go up and go through the door when you're able to shift back.  You'll find a door that only be opened with a projectile. Platform your way across the water, and you'll reach another door. Go in and use the fire rune to take out the two enemies. Follow the path. You may remember this place. Run clockwise around the column now that you have Constriction. You'll drain the water below. Pull the blocks out to find some magic refills as well as the last health extension pick-up. You are now at max health!

15:15 - Now it's time to go back. Get back over the nearby wall, then go through the underwater path. By taking the correct path, we'll end up back near the beginning of the game and we can teleport to the final area. You'll need to shift to the spiritual realm to open up the slit in the wall. When you do, you'll have a whole new area to deal with on the other side.

Thursday, November 13, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 24 of 28


Now that we have a brand new ability thanks to Dumah...let's use it!


1:26 - There is a statue past the bridge. Now that you have the Constriction ability, you can run around the statue and turn it. Doing this will allow you to open the door that the statue faces. If you see a circular trail around an object, you can use your Constriction ability on it.

3:36 - I use the Fire Rune to get rid of the enemies here, then get the Fire Reaver. From here, you'll need to run around the statue again to open...

4:38 - ...this room. Use the Fire Rune to take out the enemies here and get the health extension pick-up.

5:41 - Now for the fourth and final room. Take out the enemies here, too. Once again, I use the Fire Rune...if I can get close enough, that is.

It is possible to run around in the other direction and open these doors in reverse order.

7:10 - We're done here, so let's head back and get out of here.

9:07 - When you get out, you'll find a cutscene. You'll find out that you can finally face Kain. Drop down and head left, and take out the enemies as you go. When you reach the sundial, run around it three times so that the door opens.

13:01 - Be ready to take out more enemies when you get in. Go through the gate, and you'll find a door as well as a gash in the wall. There is also a teleporter nearby; make sure you go in there and activate it. From there, go back to the beginning of the game where you reached the Lake of the Dead from.

18:28 - You can run around the statue here and hit the switch to bring down different drawbridges. One of them leads to a hidden health extension pick-up!

Wednesday, November 12, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 23 of 28


In this entry, we defeat our fourth and final brother Dumah.


In the room that we start in, there is a valve and a lever. Turn the valve first, then pull the lever. You'll blow a hole in the wall behind you. 

1:44 - Going through that wall and following the path leads to more block pushing. You'll need to stack the blocks up, then push them so that you can access a different room. When you see the lantern on the ceiling of the archway of that path, you'll know you're going in the right direction. 

3:42 - You'll need to shift between the realms in the next section in order to get to the lever. Shift to the physical realm, get to the lever, go to the other side of the lever to shift back to the material realm, then high jump and glide back to the lever so you can pull it. This lowers a drawbridge.

5:54 - At the other end, drag the box out of the wall, then use it to get to the area above. Shift between the realms to glide from one column to the next, then glide to the spire in the . There is a spot where you can press Square to topple the spire and open up a door. Behind the door is...

8:11 - ...Dumah. If you go to the spiritual realm, you can get some easy-to-miss dialogue out of him. You'll then need to run away and phase back to the material realm so you don't get attacked.

9:30 - Remove the pikes stuck in Dumah's body and lay them down. When the third is removed, Dumah comes back to life in the material realm. 

After the dialogue, you'll need to run away from him, and you'll need to run back to the room with the crank and the lever from the start of this video. Also, keep the camera so that it is looking behind Raziel every so often, as you want him to keep chasing you the entire time. It makes it easier to tell when he stops to punch the floor, which causes an earthquake that will stun you unless you somehow jump ahead of time. Dumah does grunt before he performs this attack, but it can be hard to hear. If he catches up to you, he will stop you with a band of constricting energy and drain your health unless you get far enough away from him.

If you take a wrong turn or get too far away from Dumah, the frantic music will stop playing, and you'll have to head back to the throne room and do the whole chase over again. 

Once you get him in the room with the valve and the lever, get to the valve and turn it, then get to the lever and pull it. When Dumah enters this room, he will stop chasing you and will stand in the center platform, waiting to be immolated and destroyed. Beating Dumah and absorbing gives you the ability of Constriction, which will allow you to rotate certain spires by running around them. 

Tuesday, November 11, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 22 of 28


In this video, we make our way towards the last remaining brother...and do a whole lotta block pushing.


0:52 - Time to fire some enemy projectiles on the way back to the water. We'll have to go in a different direction in order to get to a teleporter. We need to head back to the Lake of the Dead, then get to where the broken bridge is and move forward.

5:02 - The water leads us to a very snowy place. Heading right when we get in leads to yet another teleporter that we need to activate. I head back to the Exalted One to heal up.

8:13 - Climb up the wall, then glide forward. You'll soon find out that Dumah's clan has been decimated as soon as you go in, and it is due solely to Dumah's own arrogance.

11:45 - Push the block here forward with your energy projectiles. You'll need to phase into the spiritual realm, fight off the enemies, then climb up and shift back to the material realm. 

13:10 - Push this block out of the wall, then jump up and glide forward to find a new area. Turn the crank to drain the water, then kill the enemies when they come back to life. From here, you'll need to move the blocks around so that you can stack three of them on top of one another and get them to the next area.

Monday, November 10, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 21 of 28


We get one more glyph, and this time, it's the final glyph in the game.


0:35 - We make our way through a door and into a path. This leads to some sort of machine. Take out the enemies here, then climb up the ductwork. There is a crate at the top, and you'll need to push it off the top and into the path of the gear from the gap near where you came in from. Place the box in the path of the gear, then turn the crank. This will stop the gear from turning too many times and will keep the gas in the pipes going indefinitely, lighting the lighthouse.

6:22 - Drop down here and go into the opening below the lighthouse. Follow the path to a spiral staircase. Make your way down. There is a path off to the side leading to some more machinery. Phase into the spirit realm to move forward, then go down the stairwell and use a glyph halfway through to take out a hidden enemy. This will lead to...

9:28 - ...another puzzle. You'll need to put a path together for the pipes so you can get some water flowing. After the blocks are in place, go up and turn the crank. This will get the machinery nearby going. Go to the machinery and use the gas coming out of the pipes to glide upwards to another area that you can reach by jumping off the bellows.

12:58 - Drop down and follow the path. Drop down from the top of the machinery, then go back up the spiral staircase and go through the door to exit. When you get back to the lighthouse, it will start spinning, and the light will travel to a triangular window nearby. Jump across the pistons in the water and enter the nearby door, then go through the door across. You'll be in an area where light is traveling to a triangular hole in the wall. Shift to the spiritual realm, and you'll get the Sunlight Glyph, which is the final glyph in the game. This glyph will hit all on-screen enemies with sunlight, stunning them.

Sunday, November 9, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 20 of 28


In this entry, we go back and get a health extension we missed, go forward again and get two more, then head towards some more unexplored territory.


I forgot something! It turns out there was a health extension beyond where we pushed that block with the gold rings near where we found the Stone Glyph. If we climbed the wall and then jumped up even further, we would have gotten a health upgrade pick-up. Since this makes ten that we've picked up, that means we now have our second health extension and we have five more to go.

2:17 - Now we're back to where we found the Sound Glyph, and it's time to head back. We need to reverse course back to the grate where we used the Fire Glyph, then go through the water to the left and climb a wall for a health extension pick-up. If we keep going forward from that pick-up, we'll be back at the pillars. There is a wall we couldn't climb before, and that leads to another health extension pick-up! That takes us down to three left!

8:02 - Time to swim through this tunnel. This path will take us to a lighthouse, and we need to get there. Once we surface, we can climb further up and make our way to a wooden door.

12:26 - Once we go through the door, we find out our exploration is just beginning...

Saturday, November 8, 2025

PrinceWatercress plays Legacy of Kain: Soul Reaver - Part 19 of 28


I just keep finding all these glyphs, man.


1:08 - Time to head back to the area where we faced our second brother and go through the area. I use the Fire Glyph to get rid of the enemies here, then...

4:28 - ...head this way. We haven't been here before. We need to make our way higher and break a glass window to find some magic energy.

7:40 - Time to head down where the steam is. There is a path we can follow, and another stained glass window to destroy. Behind it is another glyph.

8:36 - Phase back into the spiritual realm and take out the enemies, then phase back into the material realm, then grab the nearby bell hammer off the wall. Throw it through the nearby stained glass window, then go back to the metal gate and climb up the wall. Phase between the realms so you can use the platforms to your advantage and get back to where you broke the stained glass. Grab the bell hammer, go forward, and strike the bell with the bell hammer. You'll obtain the Sound Glyph, which lets you stun all nearby enemies with a blast of sound.