Now that Bowser and the Broodals are gone, it's time to get everything else in Bowser's Kingdom.
8. Sunken Treasure in the Moat - This is found in the pool of water to the left past the Main Courtyard checkpoint. Just dive down and follow the path to get this Power Moon.
15. Caught Hopping at Bowser's Castle! - At the top of the keep, there are two rabbits. Chase and catch the one on the right for a Power Moon; the left one only gives you a coin.
17. Bowser's Kingdom Timer Challenge 1 - After beating the Broodals' robot, return to the site of that boss fight for another checkpoint as well as a scarecrow. Throw Cappy at the scarecrow, then jump up the platforms and get the Power Moon before time runs out.
27. Fishing(?) in Bowser's Castle - At the Beneath the Keep Checkpoint, you'll want to head to the east side and look for Lakitu. Possess Lakitu and look for the shadow of the big fish. Catch the fish to find Poochy instead of a Cheep-Cheep and get this Power Moon.
30. Bowser's Castle Treasure Vault - At the Beneath the Keep Checkpoint, you can either go to the east and use a Pokio to get up the wall, or you can get to the roof, head east and drop down. Either way, you'll find this room with a ton of coins and a treasure chest containing a Power Moon.
33. On Top of the Spinning Tower - There is a pool of purple poison near the Beneath the Keep checkpoint. Near it is a set of doors, and to open the doors, you'll need to defeat the nearby Stairface Ogre. Inside is an area where you'll need to take control of a Pokio to climb up a tower and find the Power Moon at the top. Watch out for the spinning segments!
34. Down and Up the Spinning Tower - Once again, you'll need a Pokio. You'll need to get on the other side of the tower near the bottom in the area where you found Power Moon #33. There, you'll find an alcove containing a key. Grab the key, then climb up the tower. You'll find the Power Moon at the top.
35. Jizo's Big Adventure - There is a Warp Pipe in the Showdown Arena area that leads to a puzzle that requires placing Jiro statues on P switches. Thankfully, being in a Jiro statue protects you from being stung by spikes. You'll need to open a path leading to the exit in the center to get this Power Moon.
36. Jizo and the Hidden Room - In the area where you find Power Moon #35, you'll need to place a Jiro statue on the P switch near the pipe that you came into the area from. You'll need to head back to the exit, then wall jump and cap jump off the remaining wall into the alcove in the center of the wall for a Power Moon.
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