Looks like the difficulty for this game is pretty consistent...
Stage 4: Toys Bridge
New enemies include white cat heads with wings, cannons that shoot little blue guys (which can eat the candy), and little pink guys with dice for bodies.
Why the developers would put an invincibility star directly above the bottom of a pit, I have no idea.
Just before the telepathy ball platforms, use the spring to find an extra life.
For the telepathy ball segment: red, white, white, red. Be careful around the cannons and dodge the cannonballs.
When you reach the end, you'll teleport to another boss battle, this time against a jack-in-the-box. Guess what...it's the water tag game from the first boss again. They couldn't come up with a unique fourth boss mini-game, I guess. The layout is different, but the boss is still stupid enough to run into the blue balls, making this as easy as the first time around.
After beating the fourth boss, you'll finally rescue Noda. You'll also learn that Majo-Majo, who lives in a forest up ahead, will be able to return you to your own world.
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